Perforce won't let me add files to depot because "file(s) not in client view." for my unreal engine project

LVA8
Sun, 25 Aug 2024 22:00:04 +0000
Programming & Scripting

So here’s my situation. I have a desktop perforce server that I already have a project on for a group game project for one of my classes. The server keeps all of those files in a depot called “depot” because I was new to perforce and I just named it that. After a bit the project grew and I have a full game project stored in there. Since I’m not working on that game project anymore, I’ve started a new project and I wanted to use my already setup perforce desktop server. I’m using Perforce Helix P4V to access the server, its the GUI if that matters.

So I followed this guide:

Epic Games Developer

Adding Additional Projects to Perforce using P4V (As simply as possible) |...

A relatively simple guide to adding multiple projects to your Perforce source control (using P4V)

I found it really helpful until I got to the part where you add your workspace files. I created a new depot called ProjectMomentos and created a new workspace with a new folder and copy and pasted the unreal engine project into that workspace folder. The files show up in perforce but their only showing up because I filtered it to “show files not in depot”. Theirs something I’m doing wrong but I can’t figure it out. Whenever I try to add those workspace files, a bunch of warning messages pop up and say this unreal engine asset “file(s) not in client view.” I’ve been trying to fix this for hours but nothing seems to work. It will say “no files opened” “311 warnings reported” before showing all the warnings. If anyone can help, I would seriously appreciate it.

2 posts - 2 participants