AI Perception fails to detect sight when using blueprint nativize conversion when building game

warka
Sat, 18 Feb 2017 18:50:52 +0000
AI

I was using AI perception to detect my player object and it was working fine in the editor however when i cooked the game to be distributed i used the nativize blueprints feature and it was causing the AI not to see the player anymore…I rebuilt the game and compiled it with the feature turned off and it seemed to work fine. Not sure if this is noted yet or not…but it caused me headaches for a long time

8 posts - 6 participants