AI Perception (sight) not seeing actor

anonymous_user_5407b6f5
Fri, 23 Mar 2018 17:46:23 +0000
Blueprint

I have a basic AI Perception sight attached to an AI-possessed pawn. In the debug mode (with the perception mode turned on) it shows that the AI can see the player, but it can’t see two other simple actors I’ve put into the scene. Those actors are just regular subclasses of Actor with a Static Mesh and nothing special. I’ve done everything how every tutorial (and the docs) says to do it, what am I missing? Thanks!

12 posts - 8 participants