NextGen Settings: A cross-platform graphics configuration plugin to bring AAA graphics menus to any team.

JohnLogostini
Mon, 25 Aug 2025 05:50:41 +0000
Game Development

I am working on a next-generation graphics menu system intended to bring AAA levels of in-game customization to any team. I have built systems in the past for both personal projects and full game projects, and this plugin, which I am calling NextGen Settings (NGS), is a combination of all the knowledge I’ve gained from those experiences into an easy-to-use tool.

I am just starting my art push, as most of the technical backend is already finished.

Some of the key features of this system include:

Full gamepad and keyboard navigation

Multi-mode widgets allowing interaction as a dropdown or a toggle box

A multi-function widget enabling reusable logic across sliders, combo boxes, toggles, etc.

Real-time graphics previews, allowing contextual visualization of current settings in combination with all other settings

Detailed descriptions of each setting, including warnings where applicable

Hardware impact specifications and VRAM consumption stats to better inform end users of the effect of each setting

Settings that go beyond Unreal’s built-in game user settings, allowing individual settings to be adjusted for fine-tuned performance

Support for supersampling and all current image filtering technologies, including DLSS 4, XeSS, and FSR 4

I am currently in the late technical stages of development and will be moving to artistic polish very soon. I am announcing this now in hopes of receiving feedback and feature requests. I have linked my Discord if you’re interested in chatting. Have a nice day!

Development Discord: https://discord.gg/KcneAeMAtm

16 posts - 3 participants