Why do actors bounce/launch eachother?

anonymous_user_9b155d6f
Tue, 17 Mar 2015 02:41:12 +0000
World Creation

I am having an issues where the AI i have created. Every now and then when they walk near each other and get ‘kicked’ or bounce away from another NPC, sometimes being launched halfway across the level or really high in the air. This also happens to my player character. I have tried playing around with the Agent Physics but i have had no luck.

Does anyone have any ideas on how to turn this off?

21 posts - 15 participants