Attach Pawn Sensing to Head?

eduniga
Fri, 19 Jun 2020 16:01:41 +0000
AI

Hello, I’ve been trying to figure out a way so that the pawn sensing is attach to the head socket or the movement of the head. I have a raptor, that occasionally turns its head around, but the pawn sensing remains looking forward.

Here the raptors performs the animation of looking around. The raptor turns the head right, the pawn sensing is still looking forward. This is inaccurate because the player could be standing at the right side of the raptor, but the raptor will not see the player. How can I fix this? Any answer is appreciated. Thank You.

9 posts - 3 participants