AI Pawn does not hear noise

NiVer0n
Tue, 24 Apr 2018 08:25:46 +0000
AI

Hi there!
I`m trying to make a system that moves AI to the source of noise, when he hears it.
I ran into a problem: AI does not hear the noise the actor makes. I set up the Pawn Sensing in such a way that the source entered the radius of noise trapping, and added the component Pawn Noise Emitter to the actor, but for some reason the event OnHearNoise does not happen. What could be the problem?

7 posts - 4 participants