Why does clicking a widget pause the game?

Elzean
Wed, 02 Apr 2014 06:18:03 +0000
UI

Hi, i have a problem with Slta when i click on a widget the scene of the game just pause until i stop. For example if i drag a widget the scene is completely paused during the drag, when i drop it moves again. If i right click at the same time as drag the scene start to move again while i’m actually draging.

So the behavior i want is to not pause the scene at all, how can i avoid this behavior and what is causing it ?

Thanks !

9 posts - 4 participants