Keep playing Animation Blueprints when game is paused

Ýonic
Wed, 01 May 2019 17:10:35 +0000
Character & Animation

Is there a way to have an Animation Blueprint keep updating whenever the game is paused?

A potential solution I found was to set the Global Time Dilation to 0.0, but I have a Delay within the owner’s blueprint and having it set to 0 makes it unable to ever complete it.

Is there another way of doing this?

3 posts - 3 participants