Multiple pause key events getting called from 2 widgets ???

Sumant_Bag_1992
Wed, 15 Nov 2023 11:35:17 +0000
Blueprint

Following this tutorial : How To Create A Pause Menu | New And Improved - Unreal Engine 4 Tutorial

While going back from the options menu using the p button (escape button), the complete pause menu system disappears, and the key event in the options menu widget is called every time one presses the p button afterward. I’m using the following for the back button inside the options widget:

Process flow diagram required :

Following the above-mentioned tutorial, can someone please help me solve this problem ???

5 posts - 3 participants