How to stop moving platform while widget is on screen

kpmagicman3
Fri, 25 Jun 2021 15:48:59 +0000
UI

Hi Everyone!

I have a unique problem that I have been searching for an answer for and can’t find a solution. The player is on a moving platform and while he is moving I have objects that can be clicked on and interacted with. Clicking on an object brings up the interactive widget menu but I want to stop the player at their current location while they are in the menu. Then after exiting the menu the player continues along the moving platform.

Some key things to note on what I have tried:

1. Using a “set game paused” node works but then it doesn’t allow the player to tumble inspect the 3D model in the widget

2. Using 'set global time dilation" node works but then it doesn’t allow the player to view a media video in the widget

The widget has 3D model tumble, audio and video so it seems no matter what method I use to pause the rest of the game while they are in the widget it also effects one of my interactive functions within the widget.

This is my current blueprint for my moving platform object.

Any help is really appreciated! Thanks everyone!

13 posts - 1 participant