# \#pause

**URL:** https://forums.unrealengine.com/tag/pause/1285.md

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## [Pause / Unpause - A 3-Steps Way to do it.](https://forums.unrealengine.com/t/pause-unpause-a-3-steps-way-to-do-it/2709515)

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**Author:** [@Skotty-TV](https://forums.unrealengine.com/u/Skotty-TV)\
**Replies:** 0\
**Last updated:** [March 28, 2026, 12:22am UTC](https://forums.unrealengine.com/t/pause-unpause-a-3-steps-way-to-do-it/2709515 "2026-03-28T00:22:18Z")

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So, since I was searching for a solution to this problem myself and unfortunately couldn’t really find anything, I put my thinking cap on and came up with a solution that feels clean and modular. I don’t want anyone else…

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## [How can I stream levels while pausing?](https://forums.unrealengine.com/t/how-can-i-stream-levels-while-pausing/2706464)

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**Author:** [@ssks1914](https://forums.unrealengine.com/u/ssks1914)\
**Replies:** 3\
**Last updated:** [March 18, 2026, 6:43am UTC](https://forums.unrealengine.com/t/how-can-i-stream-levels-while-pausing/2706464 "2026-03-18T06:43:05Z")

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I want to pause the game to avoid it progressing while the level is loading, but pausing stops the level streaming from continuing. Streaming is done on the game instance. It was stated that game instances are not affe…

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## [Pausing Game While HMD Off Or In Oculus Menu](https://forums.unrealengine.com/t/pausing-game-while-hmd-off-or-in-oculus-menu/407144)

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**Author:** [@LanclanMike](https://forums.unrealengine.com/u/LanclanMike)\
**Replies:** 12\
**Last updated:** [January 12, 2026, 6:38am UTC](https://forums.unrealengine.com/t/pausing-game-while-hmd-off-or-in-oculus-menu/407144 "2026-01-12T06:38:10Z")

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Hello, I’m making a game for the Oculus Rift. I need to fire a custom event when the HMD is removed and/or when the player hits the Oculus Menu button. This custom event will pause the game so that time isn’t passing …

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## [how to disable Pause menu inside the main menu?](https://forums.unrealengine.com/t/how-to-disable-pause-menu-inside-the-main-menu/413300)

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**Author:** [@saiffa](https://forums.unrealengine.com/u/saiffa)\
**Replies:** 19\
**Last updated:** [April 13, 2025, 5:42am UTC](https://forums.unrealengine.com/t/how-to-disable-pause-menu-inside-the-main-menu/413300 "2025-04-13T05:42:37Z")

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Hello guys! I know it very simple but I really stuck here, I have an issue in the main menu, when I click the paused key inside the main menu level the paused menu still appear, I just want that to appear inside the game…

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## [\[BUG\]? Play Sound 2D not pauseable](https://forums.unrealengine.com/t/bug-play-sound-2d-not-pauseable/377040)

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**Author:** [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Replies:** 4\
**Last updated:** [March 19, 2025, 3:22am UTC](https://forums.unrealengine.com/t/bug-play-sound-2d-not-pauseable/377040 "2025-03-19T03:22:08Z")

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Not sure if this is a bug but it’s something I just noticed… if you use the node play sound 2D to play an audio file, the audio does not pause when you activate the SetGamePaused action (while entering a menu UMG for exa…

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## [Why does clicking a widget pause the game?](https://forums.unrealengine.com/t/why-does-clicking-a-widget-pause-the-game/279371)

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**Author:** [@Elzean](https://forums.unrealengine.com/u/Elzean)\
**Replies:** 8\
**Last updated:** [September 26, 2024, 2:46pm UTC](https://forums.unrealengine.com/t/why-does-clicking-a-widget-pause-the-game/279371 "2024-09-26T14:46:59Z")

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Hi, i have a problem with Slta when i click on a widget the scene of the game just pause until i stop. For example if i drag a widget the scene is completely paused during the drag, when i drop it moves again. If i right…

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## [UI Toggle Pausing Game... Permanently](https://forums.unrealengine.com/t/ui-toggle-pausing-game-permanently/2034464)

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**Author:** [@malevolent\_jam](https://forums.unrealengine.com/u/malevolent_jam)\
**Replies:** 2\
**Last updated:** [September 23, 2024, 6:24pm UTC](https://forums.unrealengine.com/t/ui-toggle-pausing-game-permanently/2034464 "2024-09-23T18:24:31Z")

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Hi, I have my pause menu working, however, I want to add a facet to my menu where it will pause the outside of the menu. The menu does not take up the entirety of the screen, and I would like the paused game to be in the…

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## [Creating a delay function in the material.](https://forums.unrealengine.com/t/creating-a-delay-function-in-the-material/464006)

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**Author:** [@Dragon\_Motion](https://forums.unrealengine.com/u/Dragon_Motion)\
**Replies:** 11\
**Last updated:** [May 13, 2024, 6:57pm UTC](https://forums.unrealengine.com/t/creating-a-delay-function-in-the-material/464006 "2024-05-13T18:57:08Z")

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Hi, everybody. I can’t figure out if this is possible in the material. Need a delay function. The material uses the node “Lerp” alpha must be equal to 1 every N seconds for N seconds. I can do this using Blueprints. But …

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## [FTickableGameObject, PIE and pause](https://forums.unrealengine.com/t/ftickablegameobject-pie-and-pause/456279)

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**Author:** [@Ryder0252](https://forums.unrealengine.com/u/Ryder0252)\
**Replies:** 4\
**Last updated:** [April 24, 2024, 8:05pm UTC](https://forums.unrealengine.com/t/ftickablegameobject-pie-and-pause/456279 "2024-04-24T20:05:41Z")

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Hello, I have an Object in a Runtime module that inherits from FTickableGameObject and implements its interface. The problem is: In PIE, when the game (simulation) is paused, my Object still ticks. How to prevent it w…

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## [Pause game on steam overlay in VR (Vive)](https://forums.unrealengine.com/t/pause-game-on-steam-overlay-in-vr-vive/366473)

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**Author:** [@le\_rou](https://forums.unrealengine.com/u/le_rou)\
**Replies:** 2\
**Last updated:** [April 17, 2024, 12:09am UTC](https://forums.unrealengine.com/t/pause-game-on-steam-overlay-in-vr-vive/366473 "2024-04-17T00:09:35Z")

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Hi, I’d like to pause my game whenever the user enters the Steam overlay. Steam is working so far, you can use the Vive controller menu button to get into the Steam overlay. This works more or less out of the box bacaus…

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## [HUD stops working when game is paused](https://forums.unrealengine.com/t/hud-stops-working-when-game-is-paused/1716935)

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**Author:** [@AlexAgentic.ai](https://forums.unrealengine.com/u/AlexAgentic.ai)\
**Replies:** 1\
**Last updated:** [April 16, 2024, 8:59pm UTC](https://forums.unrealengine.com/t/hud-stops-working-when-game-is-paused/1716935 "2024-04-16T20:59:33Z")

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I have a Widget that is owned by the Player Controller, and when we pause the game (with PlayerController-\>SetPause(true)) it causes a few issues with the HUD. For example, there’s a list widget that is supposed to scrol…

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## [How to pause and resume a sound when an event occurs?](https://forums.unrealengine.com/t/how-to-pause-and-resume-a-sound-when-an-event-occurs/408165)

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**Author:** [@anonymous\_user\_d751d816](https://forums.unrealengine.com/u/anonymous_user_d751d816)\
**Replies:** 10\
**Last updated:** [April 3, 2024, 1:37am UTC](https://forums.unrealengine.com/t/how-to-pause-and-resume-a-sound-when-an-event-occurs/408165 "2024-04-03T01:37:29Z")

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I could not find a resume or unpause node. I want to make it so when an event occurs a sound will play, and when said event stops the sound will pause. And also when said event occurs again, the sound will resume or cont…

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## [Pause Game and Show Pause Menu when game window is minimized or lost focus](https://forums.unrealengine.com/t/pause-game-and-show-pause-menu-when-game-window-is-minimized-or-lost-focus/1267782)

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**Author:** [@nitrogen092](https://forums.unrealengine.com/u/nitrogen092)\
**Replies:** 1\
**Last updated:** [March 8, 2024, 5:47pm UTC](https://forums.unrealengine.com/t/pause-game-and-show-pause-menu-when-game-window-is-minimized-or-lost-focus/1267782 "2024-03-08T17:47:56Z")

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Hello! I need to pause the game and show my pause menu when the game window has lost focus (task manager is open, Alt+Tab is pressed, the game application is minimized, etc.). How to intercept this event?

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## [Keep playing Animation Blueprints when game is paused](https://forums.unrealengine.com/t/keep-playing-animation-blueprints-when-game-is-paused/448189)

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**Author:** [@Yonic](https://forums.unrealengine.com/u/Yonic)\
**Replies:** 2\
**Last updated:** [January 20, 2024, 4:14pm UTC](https://forums.unrealengine.com/t/keep-playing-animation-blueprints-when-game-is-paused/448189 "2024-01-20T16:14:51Z")

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Is there a way to have an Animation Blueprint keep updating whenever the game is paused? A potential solution I found was to set the Global Time Dilation to 0.0, but I have a Delay within the owner’s blueprint and havin…

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## [Multiple pause key events getting called from 2 widgets ???](https://forums.unrealengine.com/t/multiple-pause-key-events-getting-called-from-2-widgets/1392038)

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**Author:** [@Sumant\_Bag\_1992](https://forums.unrealengine.com/u/Sumant_Bag_1992)\
**Replies:** 3\
**Last updated:** [November 15, 2023, 12:54pm UTC](https://forums.unrealengine.com/t/multiple-pause-key-events-getting-called-from-2-widgets/1392038 "2023-11-15T12:54:42Z")

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Following this tutorial : How To Create A Pause Menu | New And Improved - Unreal Engine 4 Tutorial While going back from the options menu using the p button (escape button), the complete pause menu system disappears, an…

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## [UMG Pause](https://forums.unrealengine.com/t/umg-pause/319032)

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**Author:** [@anonymous\_user\_fff38ccc](https://forums.unrealengine.com/u/anonymous_user_fff38ccc)\
**Replies:** 6\
**Last updated:** [November 3, 2023, 12:35pm UTC](https://forums.unrealengine.com/t/umg-pause/319032 "2023-11-03T12:35:55Z")

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I am using the set game paused state to true but I am unable to see my UI. I saw that there is a tickable while paused node, but how do I get that to work with widgets?

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## [Combo box (string) not working when game is paused](https://forums.unrealengine.com/t/combo-box-string-not-working-when-game-is-paused/1277694)

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**Author:** [@The\_untextured](https://forums.unrealengine.com/u/The_untextured)\
**Replies:** 1\
**Last updated:** [August 31, 2023, 8:07am UTC](https://forums.unrealengine.com/t/combo-box-string-not-working-when-game-is-paused/1277694 "2023-08-31T08:07:13Z")

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I am having a problem with combo boxes, where they will only work if the game is not paused. This is quite a nuisance since I am using them in my pause menu. Is there anything I can do about it to fix it?

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## [Pause Button Editing Health Bar? (Beginner!)](https://forums.unrealengine.com/t/pause-button-editing-health-bar-beginner/1263139)

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**Author:** [@WillMead13](https://forums.unrealengine.com/u/WillMead13)\
**Replies:** 2\
**Last updated:** [August 17, 2023, 10:25am UTC](https://forums.unrealengine.com/t/pause-button-editing-health-bar-beginner/1263139 "2023-08-17T10:25:26Z")

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Hello! I’m having some issues with having my pause button and health widget work separately? I have gameplay UI onscreen during gameplay. This game will ideally be an Android mobile game so the pause button is a widget…

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## [How to pause a wav Sound / Sound Cue ?](https://forums.unrealengine.com/t/how-to-pause-a-wav-sound-sound-cue/286778)

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**Author:** [@DrunkCompiler](https://forums.unrealengine.com/u/DrunkCompiler)\
**Replies:** 5\
**Last updated:** [July 24, 2023, 12:58pm UTC](https://forums.unrealengine.com/t/how-to-pause-a-wav-sound-sound-cue/286778 "2023-07-24T12:58:23Z")

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I’m trying to pause a sound and then resume it after a certain time (changes dynamically). How could I do this in Blueprints? I know I can play from a time and stop it, but I want to pause and resume.

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## [How not to stop the music when game is paused?](https://forums.unrealengine.com/t/how-not-to-stop-the-music-when-game-is-paused/461102)

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**Author:** [@Tigro](https://forums.unrealengine.com/u/Tigro)\
**Replies:** 9\
**Last updated:** [June 16, 2023, 9:38am UTC](https://forums.unrealengine.com/t/how-not-to-stop-the-music-when-game-is-paused/461102 "2023-06-16T09:38:32Z")

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In my game, when the player character dies, I handle the game over screen with the Set Game Paused node so as to stop all the things from happening and show them the endgame blueprint. I now know of all the limitations t…

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## [How to pause a running widget animation when game is paused](https://forums.unrealengine.com/t/how-to-pause-a-running-widget-animation-when-game-is-paused/426178)

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**Author:** [@adir89457](https://forums.unrealengine.com/u/adir89457)\
**Replies:** 5\
**Last updated:** [March 23, 2023, 9:24am UTC](https://forums.unrealengine.com/t/how-to-pause-a-running-widget-animation-when-game-is-paused/426178 "2023-03-23T09:24:11Z")

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Hi everyone, I’ve got a pause menu set up in my game, all nicely working. I also have a widget animation of instructions I made through widgets. It’s animated, as in lines fade in/out as the each instruction goes on. T…

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## [How do i pause the game without the player controller being paused?](https://forums.unrealengine.com/t/how-do-i-pause-the-game-without-the-player-controller-being-paused/278575)

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**Author:** [@Demonicated](https://forums.unrealengine.com/u/Demonicated)\
**Replies:** 8\
**Last updated:** [February 22, 2023, 6:36am UTC](https://forums.unrealengine.com/t/how-do-i-pause-the-game-without-the-player-controller-being-paused/278575 "2023-02-22T06:36:18Z")

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I want to make a pause screen and have the TAB key toggle it on and off. in the player controller blueprint i have the TAB key branch off depending on the Menu Open state. When opening the menu i pause the game but this…

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## [SpawnForceFeedbackAtLocation() doesn't pause with game?](https://forums.unrealengine.com/t/spawnforcefeedbackatlocation-doesnt-pause-with-game/462870)

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**Author:** [@anonymous\_user\_11e1fe3c](https://forums.unrealengine.com/u/anonymous_user_11e1fe3c)\
**Replies:** 1\
**Last updated:** [December 19, 2022, 9:55pm UTC](https://forums.unrealengine.com/t/spawnforcefeedbackatlocation-doesnt-pause-with-game/462870 "2022-12-19T21:55:26Z")

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Hello, I’ve been assigned to work on a game that uses SpawnForceFeedbackAtLocation() to implement force feedback effects. I understand that this is used so that a single effect can be felt by multiple players if they’re…

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## [Can i pause UE4 installation and close the launcher and resume it later?](https://forums.unrealengine.com/t/can-i-pause-ue4-installation-and-close-the-launcher-and-resume-it-later/309013)

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**Author:** [@ItsScotch](https://forums.unrealengine.com/u/ItsScotch)\
**Replies:** 21\
**Last updated:** [October 6, 2022, 3:40am UTC](https://forums.unrealengine.com/t/can-i-pause-ue4-installation-and-close-the-launcher-and-resume-it-later/309013 "2022-10-06T03:40:24Z")

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can i pause UE4 installation and close the launcher and resume it later?

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## [Pausing the game makes the image blurred/sharp](https://forums.unrealengine.com/t/pausing-the-game-makes-the-image-blurred-sharp/490521)

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**Author:** [@Smoorio](https://forums.unrealengine.com/u/Smoorio)\
**Replies:** 0\
**Last updated:** [November 2, 2021, 4:30pm UTC](https://forums.unrealengine.com/t/pausing-the-game-makes-the-image-blurred-sharp/490521 "2021-11-02T16:30:24Z")

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There’s this weird thing that happens when I pause the game. If I’m not moving when I pause the game, the image becomes overly sharp but if I move then the image becomes blurred. I’ve turned off motion blur but that does…

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## [How do I pause the world in a multiplayer game?](https://forums.unrealengine.com/t/how-do-i-pause-the-world-in-a-multiplayer-game/488628)

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**Author:** [@ultrapingu](https://forums.unrealengine.com/u/ultrapingu)\
**Replies:** 0\
**Last updated:** [September 11, 2021, 7:51pm UTC](https://forums.unrealengine.com/t/how-do-i-pause-the-world-in-a-multiplayer-game/488628 "2021-09-11T19:51:00Z")

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I have a death match style game mode. When a player wins, I want to pause everything in the scene (characters, animation, particles, etc), except for maybe player input (e.g. the might be able to orbit the camera around…

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## [Niagara and Cascade tick when paused](https://forums.unrealengine.com/t/niagara-and-cascade-tick-when-paused/465140)

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**Author:** [@ShiningCrusader](https://forums.unrealengine.com/u/ShiningCrusader)\
**Replies:** 1\
**Last updated:** [August 20, 2021, 1:10pm UTC](https://forums.unrealengine.com/t/niagara-and-cascade-tick-when-paused/465140 "2021-08-20T13:10:15Z")

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I’ve been using Cascade for the most part in my project, and I’m recently moving to Niagara thanks to its larger capabilities, however I can’t find a way to have a Niagara system update while the game is paused. With ca…

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## [Pause Menu](https://forums.unrealengine.com/t/pause-menu/486965)

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**Author:** [@Mint\_Gorillaz](https://forums.unrealengine.com/u/Mint_Gorillaz)\
**Replies:** 2\
**Last updated:** [August 3, 2021, 5:12am UTC](https://forums.unrealengine.com/t/pause-menu/486965 "2021-08-03T05:12:23Z")

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Pause menu works like this: (P key pressed) - (Pause Game) - (Create Widget) In Pause menu: (Event Construct) - (Set show mouse cursor) But! When the pause menu comes up along with the cursor you have to click the scre…

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## [How to stop moving platform while widget is on screen](https://forums.unrealengine.com/t/how-to-stop-moving-platform-while-widget-is-on-screen/485356)

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**Author:** [@kpmagicman3](https://forums.unrealengine.com/u/kpmagicman3)\
**Replies:** 12\
**Last updated:** [June 25, 2021, 7:45pm UTC](https://forums.unrealengine.com/t/how-to-stop-moving-platform-while-widget-is-on-screen/485356 "2021-06-25T19:45:47Z")

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Hi Everyone! I have a unique problem that I have been searching for an answer for and can’t find a solution. The player is on a moving platform and while he is moving I have objects that can be clicked on and interacted…

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## [Set Paused Not Working after Audio Component Variable Change](https://forums.unrealengine.com/t/set-paused-not-working-after-audio-component-variable-change/485309)

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**Author:** [@pheeeeno](https://forums.unrealengine.com/u/pheeeeno)\
**Replies:** 0\
**Last updated:** [June 24, 2021, 1:37pm UTC](https://forums.unrealengine.com/t/set-paused-not-working-after-audio-component-variable-change/485309 "2021-06-24T13:37:06Z")

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I have a CD player system where a play/pause button will stop and start an audio component through the Set Paused node. The system works fine until I update the audio component variable. I can successfully print string t…

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