# \#pause-game

**URL:** https://forums.unrealengine.com/tag/pause-game/3112.md

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## [How do I make music keep playing while the game is paused?](https://forums.unrealengine.com/t/how-do-i-make-music-keep-playing-while-the-game-is-paused/441723)

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**Author:** [@RolaRoul](https://forums.unrealengine.com/u/RolaRoul)\
**Replies:** 3\
**Last updated:** [June 28, 2026, 4:38pm UTC](https://forums.unrealengine.com/t/how-do-i-make-music-keep-playing-while-the-game-is-paused/441723 "2026-06-28T16:38:41Z")

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Whenever I pause the game using a Set Game Paused node, the music stops playing until the game is unpaused. Is there a way I can make the music keep playing while the game is paused?

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## [Pause / Unpause - A 3-Steps Way to do it.](https://forums.unrealengine.com/t/pause-unpause-a-3-steps-way-to-do-it/2709515)

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**Author:** [@Skotty-TV](https://forums.unrealengine.com/u/Skotty-TV)\
**Replies:** 0\
**Last updated:** [March 28, 2026, 12:22am UTC](https://forums.unrealengine.com/t/pause-unpause-a-3-steps-way-to-do-it/2709515 "2026-03-28T00:22:18Z")

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So, since I was searching for a solution to this problem myself and unfortunately couldn’t really find anything, I put my thinking cap on and came up with a solution that feels clean and modular. I don’t want anyone else…

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## [Camera not moving correctly on pause](https://forums.unrealengine.com/t/camera-not-moving-correctly-on-pause/488472)

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**Author:** [@jacflorian](https://forums.unrealengine.com/u/jacflorian)\
**Replies:** 11\
**Last updated:** [April 13, 2025, 6:16pm UTC](https://forums.unrealengine.com/t/camera-not-moving-correctly-on-pause/488472 "2025-04-13T18:16:28Z")

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Hi, I am trying to move the camera while the game is paused. I have a the following Pawn setup in an empty project. I also have a PlayerController with “Should Perform Full Tick when Paused” set to true. When running…

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## [how to disable Pause menu inside the main menu?](https://forums.unrealengine.com/t/how-to-disable-pause-menu-inside-the-main-menu/413300)

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**Author:** [@saiffa](https://forums.unrealengine.com/u/saiffa)\
**Replies:** 19\
**Last updated:** [April 13, 2025, 5:42am UTC](https://forums.unrealengine.com/t/how-to-disable-pause-menu-inside-the-main-menu/413300 "2025-04-13T05:42:37Z")

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Hello guys! I know it very simple but I really stuck here, I have an issue in the main menu, when I click the paused key inside the main menu level the paused menu still appear, I just want that to appear inside the game…

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## [UI Toggle Pausing Game... Permanently](https://forums.unrealengine.com/t/ui-toggle-pausing-game-permanently/2034464)

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**Author:** [@malevolent\_jam](https://forums.unrealengine.com/u/malevolent_jam)\
**Replies:** 2\
**Last updated:** [September 23, 2024, 6:24pm UTC](https://forums.unrealengine.com/t/ui-toggle-pausing-game-permanently/2034464 "2024-09-23T18:24:31Z")

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Hi, I have my pause menu working, however, I want to add a facet to my menu where it will pause the outside of the menu. The menu does not take up the entirety of the screen, and I would like the paused game to be in the…

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## [How to pause game while level sequence plays / How do I freeze a frame?](https://forums.unrealengine.com/t/how-to-pause-game-while-level-sequence-plays-how-do-i-freeze-a-frame/1864653)

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**Author:** [@vivelavida](https://forums.unrealengine.com/u/vivelavida)\
**Replies:** 0\
**Last updated:** [May 20, 2024, 11:38am UTC](https://forums.unrealengine.com/t/how-to-pause-game-while-level-sequence-plays-how-do-i-freeze-a-frame/1864653 "2024-05-20T11:38:40Z")

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Hello, I am trying to create a glitch effect and one part of it is to freeze a frame during a small time. I have a post process material with different effects and I control it from a Level Sequence. I was thinking of…

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## [Pause Button Editing Health Bar? (Beginner!)](https://forums.unrealengine.com/t/pause-button-editing-health-bar-beginner/1263139)

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**Author:** [@WillMead13](https://forums.unrealengine.com/u/WillMead13)\
**Replies:** 2\
**Last updated:** [August 17, 2023, 10:25am UTC](https://forums.unrealengine.com/t/pause-button-editing-health-bar-beginner/1263139 "2023-08-17T10:25:26Z")

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Hello! I’m having some issues with having my pause button and health widget work separately? I have gameplay UI onscreen during gameplay. This game will ideally be an Android mobile game so the pause button is a widget…

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## [Can I play force feedback while the game is paused](https://forums.unrealengine.com/t/can-i-play-force-feedback-while-the-game-is-paused/445443)

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**Author:** [@anonymous\_user\_3f5567d61](https://forums.unrealengine.com/u/anonymous_user_3f5567d61)\
**Replies:** 4\
**Last updated:** [May 27, 2023, 6:46pm UTC](https://forums.unrealengine.com/t/can-i-play-force-feedback-while-the-game-is-paused/445443 "2023-05-27T18:46:44Z")

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I was trying to use force feedback in a menu system but currently, that system also pauses the game. Is there any way to get force feedback to fire while the game is paused?

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## [2 timers, allow 1 to run while game is paused?](https://forums.unrealengine.com/t/2-timers-allow-1-to-run-while-game-is-paused/755475)

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**Author:** [@cnapsys](https://forums.unrealengine.com/u/cnapsys)\
**Replies:** 96\
**Last updated:** [January 26, 2023, 2:23am UTC](https://forums.unrealengine.com/t/2-timers-allow-1-to-run-while-game-is-paused/755475 "2023-01-26T02:23:57Z")

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Hey all, need a bit of guidance figuring out how to approach this. When my game loads I have a Set Game Paused (true) in my GameMode. After that, I load a MainMenu widget. I also have a Countdown Timer here (that ends …

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## [Pausing and continuing game not working](https://forums.unrealengine.com/t/pausing-and-continuing-game-not-working/450252)

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**Author:** [@Sergeant\_Razer](https://forums.unrealengine.com/u/Sergeant_Razer)\
**Replies:** 8\
**Last updated:** [December 21, 2022, 4:58am UTC](https://forums.unrealengine.com/t/pausing-and-continuing-game-not-working/450252 "2022-12-21T04:58:00Z")

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Hello guys, I got a little problem here. I want to pause my game by pressing the ESC key and then continue the game by pressing the same key again. Somehow it doesn’t work. Do you know a solution to this problem? That’s …

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## [After Pausing game player can no longer shoot](https://forums.unrealengine.com/t/after-pausing-game-player-can-no-longer-shoot/724263)

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**Author:** [@WafflySpider500](https://forums.unrealengine.com/u/WafflySpider500)\
**Replies:** 3\
**Last updated:** [December 11, 2022, 8:29am UTC](https://forums.unrealengine.com/t/after-pausing-game-player-can-no-longer-shoot/724263 "2022-12-11T08:29:00Z")

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A bit of context I’m making a game where the player is a tank that being said the player is split up between tank track and tank turret the tank turret rotates with the cursor and fires a projectile when left clicked. Th…

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## [Pause Game Android onStop](https://forums.unrealengine.com/t/pause-game-android-onstop/320552)

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**Author:** [@Zeront](https://forums.unrealengine.com/u/Zeront)\
**Replies:** 2\
**Last updated:** [June 13, 2022, 9:04am UTC](https://forums.unrealengine.com/t/pause-game-android-onstop/320552 "2022-06-13T09:04:59Z")

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I know how to pause the game in blueprints. But what i want is to call a custom event when android suspends the app, To bring up the pause menu. This happens when the application is no longer visible. Its placed in a sus…

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## [How to Get input mode](https://forums.unrealengine.com/t/how-to-get-input-mode/491106)

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**Author:** [@Teyrham](https://forums.unrealengine.com/u/Teyrham)\
**Replies:** 6\
**Last updated:** [November 20, 2021, 7:02pm UTC](https://forums.unrealengine.com/t/how-to-get-input-mode/491106 "2021-11-20T19:02:02Z")

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Hi, I’m trying to solve a problem with my pause menu system. My current problem is that i use both “game only” and “game and UI” input modes in the game (game for moving, game and UI for accessing inventory). When pause…

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## [Pausing the game makes the image blurred/sharp](https://forums.unrealengine.com/t/pausing-the-game-makes-the-image-blurred-sharp/490521)

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**Author:** [@Smoorio](https://forums.unrealengine.com/u/Smoorio)\
**Replies:** 0\
**Last updated:** [November 2, 2021, 4:30pm UTC](https://forums.unrealengine.com/t/pausing-the-game-makes-the-image-blurred-sharp/490521 "2021-11-02T16:30:24Z")

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There’s this weird thing that happens when I pause the game. If I’m not moving when I pause the game, the image becomes overly sharp but if I move then the image becomes blurred. I’ve turned off motion blur but that does…

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## [Mouse Cursor Returns to Default](https://forums.unrealengine.com/t/mouse-cursor-returns-to-default/467006)

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**Author:** [@Mint\_Gorillaz](https://forums.unrealengine.com/u/Mint_Gorillaz)\
**Replies:** 1\
**Last updated:** [August 22, 2020, 2:01am UTC](https://forums.unrealengine.com/t/mouse-cursor-returns-to-default/467006 "2020-08-22T02:01:46Z")

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I have changed Software Cursors in project settings to my cursor widget. Everything works fine (My new Cursor) Until I pause and unpause the game! Then it returns to the old default? Why does this happen and how to fix…

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## [How can I slant ui?](https://forums.unrealengine.com/t/how-can-i-slant-ui/469233)

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**Author:** [@NZK\_Thecrack69](https://forums.unrealengine.com/u/NZK_Thecrack69)\
**Replies:** 8\
**Last updated:** [August 5, 2020, 9:31pm UTC](https://forums.unrealengine.com/t/how-can-i-slant-ui/469233 "2020-08-05T21:31:45Z")

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I would like to do a slanted pause menu like in the sample image and I not find a way to do it. I have been using unreal for a short time and I have the menu done in the blue print class widget. And I don’t know if doi…

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## [Pause gameplay, without pausing the in game sound?](https://forums.unrealengine.com/t/pause-gameplay-without-pausing-the-in-game-sound/460656)

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**Author:** [@bathorysthroat](https://forums.unrealengine.com/u/bathorysthroat)\
**Replies:** 2\
**Last updated:** [January 18, 2020, 1:28pm UTC](https://forums.unrealengine.com/t/pause-gameplay-without-pausing-the-in-game-sound/460656 "2020-01-18T13:28:09Z")

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In my game, I have two pause menus. One where you can navigate back to the main start menu screen and another that just pauses the game and places a widget with the word “PAUSED” in the center of the screen. Is there a …

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## [i want to play the sound of video while game is paused](https://forums.unrealengine.com/t/i-want-to-play-the-sound-of-video-while-game-is-paused/454426)

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**Author:** [@Anonymous\_49bd636e49eed36439e8fc69f3111ca4](https://forums.unrealengine.com/u/Anonymous_49bd636e49eed36439e8fc69f3111ca4)\
**Replies:** 2\
**Last updated:** [September 11, 2019, 10:09am UTC](https://forums.unrealengine.com/t/i-want-to-play-the-sound-of-video-while-game-is-paused/454426 "2019-09-11T10:09:08Z")

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i played video using media player. and i attached my media player to sound class. it seems attached well, because i modified the ‘Volume’ parameter and it works. but i checked ‘Is UISound’ parameter, it didn’t work. …

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## [Does a Widget stay in memory after removing it from Parent](https://forums.unrealengine.com/t/does-a-widget-stay-in-memory-after-removing-it-from-parent/334018)

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**Author:** [@Ant\_V](https://forums.unrealengine.com/u/Ant_V)\
**Replies:** 4\
**Last updated:** [June 18, 2019, 10:39am UTC](https://forums.unrealengine.com/t/does-a-widget-stay-in-memory-after-removing-it-from-parent/334018 "2019-06-18T10:39:40Z")

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I have created a widget that appears when a keyboard key is pressed and the game pauses. In there I have button that removes the widget and unpauses the game. with a simple “Remove from Parent :Self” Node, which lays in…

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## [Audio finishes when paused duration exceeds audio duration](https://forums.unrealengine.com/t/audio-finishes-when-paused-duration-exceeds-audio-duration/407827)

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**Author:** [@ZeJudge](https://forums.unrealengine.com/u/ZeJudge)\
**Replies:** 5\
**Last updated:** [November 28, 2018, 12:25pm UTC](https://forums.unrealengine.com/t/audio-finishes-when-paused-duration-exceeds-audio-duration/407827 "2018-11-28T12:25:33Z")

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As the title states, when playing a sound cue in game and at any point during the playback pause the game, count until the duration of the sound cue has exceeded and unpause to find that the sound cue has been destroyed/…

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## [Pause Menu](https://forums.unrealengine.com/t/pause-menu/437324)

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**Author:** [@FatherOfAllGames](https://forums.unrealengine.com/u/FatherOfAllGames)\
**Replies:** 2\
**Last updated:** [November 9, 2018, 2:56pm UTC](https://forums.unrealengine.com/t/pause-menu/437324 "2018-11-09T14:56:13Z")

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Hi i want make pause menu (button). In the Menu should be restart level. I have 18 levels so i cant make it thru open level. Can someone send screenshot or some link ? Thanks

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## [Pause Menu won't disappear](https://forums.unrealengine.com/t/pause-menu-wont-disappear/436824)

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**Author:** [@rshimoda](https://forums.unrealengine.com/u/rshimoda)\
**Replies:** 1\
**Last updated:** [November 1, 2018, 4:40pm UTC](https://forums.unrealengine.com/t/pause-menu-wont-disappear/436824 "2018-11-01T16:40:56Z")

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Hello! I am creating a pause menu for my game and I am having problems to make it disappear. I am trying to use the Remove From Parent function: But this does not change a thing. (Ps.: the resume button is a button …

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## [Pause Menu](https://forums.unrealengine.com/t/pause-menu/425031)

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**Author:** [@Tsybe](https://forums.unrealengine.com/u/Tsybe)\
**Replies:** 2\
**Last updated:** [May 13, 2018, 8:22pm UTC](https://forums.unrealengine.com/t/pause-menu/425031 "2018-05-13T20:22:44Z")

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im guessing that you are using the pause game node somewhere, if thats the case then you should just need to select your P input node and go to the details panel and check the execute when paused checkbox.

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## [Pause Vs Time Dilation](https://forums.unrealengine.com/t/pause-vs-time-dilation/411577)

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**Author:** [@Mwied](https://forums.unrealengine.com/u/Mwied)\
**Replies:** 2\
**Last updated:** [December 6, 2017, 9:22pm UTC](https://forums.unrealengine.com/t/pause-vs-time-dilation/411577 "2017-12-06T21:22:59Z")

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Thanks for taking a look at this. I need to stop time, but still be able to spawn actors ect. There is 2 options that both comes with up and downsides. The Pause Option: All works well when i allow “tick when pause” …

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## [How to stop a function while colliding with the character](https://forums.unrealengine.com/t/how-to-stop-a-function-while-colliding-with-the-character/409198)

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**Author:** [@worgus](https://forums.unrealengine.com/u/worgus)\
**Replies:** 11\
**Last updated:** [November 13, 2017, 1:11am UTC](https://forums.unrealengine.com/t/how-to-stop-a-function-while-colliding-with-the-character/409198 "2017-11-13T01:11:55Z")

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Hi guys, I’m trying to stop a function that I put in the blueprint of the platform actor, the function causes them to move to a certain place infinitely. I wanted that when the character collided with these platforms the…

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## [How to execute a non-input event/function when the game is paused?](https://forums.unrealengine.com/t/how-to-execute-a-non-input-event-function-when-the-game-is-paused/402738)

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**Author:** [@Ichinose](https://forums.unrealengine.com/u/Ichinose)\
**Replies:** 0\
**Last updated:** [August 24, 2017, 3:00pm UTC](https://forums.unrealengine.com/t/how-to-execute-a-non-input-event-function-when-the-game-is-paused/402738 "2017-08-24T15:00:19Z")

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So I am working on an RPG project, and decided to put the equipment system in the pause menu (hopefully for easier use in consoles). I have created this blueprint with a function to remove clicked object from inventory,…

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## [Tick not called on replicated Player controller if game paused](https://forums.unrealengine.com/t/tick-not-called-on-replicated-player-controller-if-game-paused/387183)

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**Author:** [@Mauxx91](https://forums.unrealengine.com/u/Mauxx91)\
**Replies:** 1\
**Last updated:** [March 15, 2017, 8:52pm UTC](https://forums.unrealengine.com/t/tick-not-called-on-replicated-player-controller-if-game-paused/387183 "2017-03-15T20:52:30Z")

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Hi Guys, the problem I’m experiencing is that the remote version (PC that runs on clients, that have role Autonomus\_proxy to be clear) don’t have tick called on it when I set game pause from the server. All the authorit…

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## [Cinematic does not pause when you pause play in editor](https://forums.unrealengine.com/t/cinematic-does-not-pause-when-you-pause-play-in-editor/383608)

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**Author:** [@Arnleif](https://forums.unrealengine.com/u/Arnleif)\
**Replies:** 3\
**Last updated:** [February 14, 2017, 9:38pm UTC](https://forums.unrealengine.com/t/cinematic-does-not-pause-when-you-pause-play-in-editor/383608 "2017-02-14T21:38:37Z")

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Make a cinematic (LevelSequencer). Test it via playing the game. Now if you try to pause the game to look at some problems, observe that the game does pauses, but the cinematics animation keep on playing like nothing h…

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## [Set Particle Component's TickEvenWhenPaused to true, then run the game, then SetGamePaused to true, then crash](https://forums.unrealengine.com/t/set-particle-components-tickevenwhenpaused-to-true-then-run-the-game-then-setgamepaused-to-true-then-crash/364682)

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**Author:** [@marsonmao](https://forums.unrealengine.com/u/marsonmao)\
**Replies:** 14\
**Last updated:** [September 29, 2016, 8:21pm UTC](https://forums.unrealengine.com/t/set-particle-components-tickevenwhenpaused-to-true-then-run-the-game-then-setgamepaused-to-true-then-crash/364682 "2016-09-29T20:21:41Z")

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The actor’s setup is like this: Then you can call SetTickableWhenPaused(true) for the particle component: Then call this some where some time: Then crash. We’ve examined the call stack and suspecting it’s a bu…

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## [Making a "flip/flop" effect on widget](https://forums.unrealengine.com/t/making-a-flip-flop-effect-on-widget/364851)

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**Author:** [@anon71236692](https://forums.unrealengine.com/u/anon71236692)\
**Replies:** 5\
**Last updated:** [July 22, 2016, 11:05pm UTC](https://forums.unrealengine.com/t/making-a-flip-flop-effect-on-widget/364851 "2016-07-22T23:05:23Z")

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I would like to know how could I make a flip/flop effect on a widget BP. So when I pause my game by pressing esc I don’t have to click to resume instead I press esc again.

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