Particle Emitter Random Spawn Rate?

TorQueMoD
Thu, 16 Jun 2016 10:27:54 +0000
FX

I’ve spent the past hour trying to figure out how to create a particle emitter with a random spawn rate. I’ve tried every Distribution method there is (Float Constant, Float Constant Curve etc.) but no matter what I do, the particle always spawns at the exact same rate. I don’t understand it. Here’s a video showing my last settings:

- YouTube

You’d think with a Min value of 0.000001 and a Max value of 3.0 you’d get quite a lot of variety but it seems to be taking the two values and creating a constant from them. How does one create a random spawn rate for an emitter? In my case, its dripping blood and I don’t want the drips to fall at the same time every time as it doesn’t look believable.

13 posts - 4 participants