Material Editing on Skeletal Meshes

MADMOVIESINC
Wed, 07 Jan 2026 16:27:31 +0000
Asset Creation

Hello there! I’m wondering if there is currently way or a plan to implement a way to edit materials on Skeletal Meshes. This is a huge limitation for if you download a character that is rigged, you can’t just directly edit the materials on the mesh. This, of course, means that you have to edit the materials somewhere else and then re-rig the character after the fact. If there IS a way to do this, can you please explain how? If there isn’t a way to edit materials directly, is there a path forward that will add this feature at some point?

Thank you for your time.

8 posts - 3 participants