Foliage not placing

GM.Wiz
Wed, 29 Mar 2017 21:24:57 +0000
World Creation

I remade the terrain and it fixed it.
Can anyone tell me why this could’ve happened? The problem was the terrain, but I hadn’t even edited the terrain with UE4 prior to adding trees and grass, world machine allowed me to create height maps that texture the map more naturally than I ever could, so this is really the first thing I’ve done to the terrain via the UE4 editor. All I did prior to using foliage was import the terrain…

Does this problem happen when the terrain is imported?
More importantly, can I expect this to happen down the line after investing more time into this project, resulting in a loss of data?

4 posts - 3 participants