Can't paint or spawn foliage on landscape

Mayena
Mon, 20 Nov 2017 20:58:38 +0000
World Creation

I have this problem (4.17.2): I have three landscape actors in my project, on two of them I’m not able to spawn or paint any foliage. I get this message: “unable to spawn instances. make sure a large enough surface exists within the volume”. I would really like to know how to get around this.

EDIT: some additional information: I converted two landscapes to staticmeshes just to see if that would change anything. Very interestingly the landscape I can’t place foliage on has a aprox size of 1x1x0 when exported. The other export has an aprox size of 1,579 x2,016 x 192 and I can paint and spawn foliage on that one. So the problem is basically that the engine sees a huge landscape as something with a size of 1x1x0. Very odd.

18 posts - 15 participants