Packaging failed on Mac

nnada_7
Fri, 05 Apr 2024 13:45:24 +0000
Programming & Scripting

Hi!

I am very new to Unreal Engine and I have just finished making my first small game for a class. I would like to package the project, but I keep getting the same errors in the Output Log when attempting to package the project. These are the errors that I am getting:

UATHelper: Packaging (Mac): ERROR: Failed to finalize the .app with Xcode.
PackagingResults: Error: Failed to finalize the .app with Xcode.
UATHelper: Packaging (Mac): RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 6
PackagingResults: Error: AutomationTool was unable to run successfully. Exited with code: 6
PackagingResults: Error: Unknown Error

I would really appreciate any advise/help! Thank you

5 posts - 4 participants