FText Error while attempting to package a game

EpicUnrealDeveloper69
Thu, 09 Feb 2023 03:11:37 +0000
Platform & Builds

Im using the MBLS template in UNREAL 5.1. I imported the project and it runs 100% correctly in the editor. However, it fails to package the product. I get a log error associated with “FText”. I’m a bit of a newbie and I have no idea what is causing this error.

Warning/Error Summary (Unique only)
LogInit: Display: -----------------------------------
LogInit: Display: LogObj: Error: LoadConfig (/Script/EngineSettings.Default__GeneralProjectSettings): import failed for ProjectID in:
LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Unreal\MBLS\Content\MBLS\Widgets\Lobby\WB_Lobby_PlayerList.uasset: [Compiler] Spawn node Create Widget must have a class specified. from Source: /Game/MBLS/Widgets/Lobby/WB_Lobby_PlayerList.WB_Lobby_PlayerList
LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Unreal\MBLS\Content\MBLS\Widgets\Lobby\WB_Lobby_PlayerList.uasset: [Compiler] In use pin Connected Player no longer exists on node Create Widget . Please refresh node or break links to remove pin. from Source: /Game/MBLS/Widgets/Lobby/WB_Lobby_PlayerList.WB_Lobby_PlayerList
LogInit: Display: LogText: Warning: Saving FText “” which has been initialized from FString at cook time resave of source package /Game/MBLS/Blueprints/Structures/GameModes/S_GameMode_AvailableSettings may fix issue.

LogInit: Display: LogText: Warning: Saving FText “” which has been initialized from FString at cook time resave of source package /Game/MBLS/Blueprints/Structures/Player/S_ConnectedPlayer may fix issue.
LogInit: Display: LogText: Warning: Saving FText “” which has been initialized from FString at cook time resave of source package /Game/MBLS/Blueprints/Data/DT_Available_GameModes may fix issue.
LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal\MBLS\Content\MBLS\Widgets\Lobby\WB_Lobby_PlayerList.uasset: Failed to load ‘/Game/MBLS/Widgets/Lobby/WB_Lobby_PlayerList_Item’: Can’t find file.
LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal\MBLS\Content\MBLS\Widgets\Lobby\WB_Lobby_PlayerList.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/MBLS/Widgets/Lobby/WB_Lobby_PlayerList_Item’
LogInit: Display:
LogInit: Display: Failure - 3 error(s), 11 warning(s)

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