Multiplayer : make the bullet owned by the client?

Galaaas_
Mon, 14 Jan 2019 15:12:48 +0000
World Creation

Hello i explain my problem : How to make my bullet (projectile) owned by the client for determine who give the damage ?

In my situation, a bullet (spawnactor) by x client hit the enemie and give hit 1 score point. I want the score belong to him, not another client or all.

How do to that please ? I searched long time …

4 posts - 1 participant