Proper use of Instigator and Owner?

Hammer_Mane
Thu, 23 Feb 2017 19:33:17 +0000
Blueprint

I’m trying to detect who does what kind of damage over multiplayer and I’ve narrowed my problem to the proper use of the Instigator and Owner nodes. I’ve tested this out in a template project but it’s not working the way I expect it to. Am I missing something?

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