Overriding enhanced input actions in child blueprint?

DGRWGRP
Tue, 27 Jun 2023 15:39:01 +0000
Programming & Scripting

Hello, I’m currently attempting to transition my project’s input system to the updated enhanced input system due to the deprecation of action mappings and axis mappings.

However, I’m encountering difficulties as I’m unable to locate a method for overriding the parent binding for specific inputs within child blueprints. In the previous legacy input system, this could be easily achieved by checking a box. Unfortunately, this feature seems to be absent in the enhanced input system.

Do you have any suggestions or ideas for a workaround that I can utilize until this feature is implemented?

Thanks!

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