Report: how i fixed installation of ART for Maya on Mac OS X

Pirate_Tony
Wed, 06 Apr 2016 14:17:58 +0000
Character & Animation

I want to report about how i fix installation of ART for Maya on Mac OS X.

First.
Please fix (or replace) pdf file with wrong instructions (actually it is instructions for windows version)
Here:
/Users/Shared/UnrealEngine/4.11/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools/Animation and Rigging Tools Installation.docx.pdf

Second.
At that link https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html instructions must be separated for Windows / OS X.
Bcoz paths in step 1,2,4 is incorrect (maybe for windows it is correct but VERY different from mac’s).
On mac OS X maya has paths in 5 locations of “scripts” folders. Just for example in Maya 2016 version:

~/Library/Preferences/Autodesk/maya/scripts

~/Library/Preferences/Autodesk/maya/2016/scripts

/Users/Shared/Autodesk/maya/scripts

/Users/Shared/Autodesk/maya/2016/scripts

~/Documents/maya/projects/default/scripts

Third.
How i fixed installation,
I had copy file /Users/Shared/UnrealEngine/4.11/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools/userSetup.py
to
~/Library/Preferences/Autodesk/maya/2016/scripts
and run Maya. In Maya with window ask location of "MayaTools"folder i pick /Users/Shared/UnrealEngine/4.11/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools (where py file)

That’s all.
But And PDF and that link has wrong information! and i spent 1 hour+ for search info for solving problem Please fix it.

3 posts - 1 participant