Parallax Scrolling with Orthographic Camera?

Novrasplice
Mon, 17 Nov 2014 17:33:52 +0000
Rendering

Currently working on a side scrolling game with classmates for our major project in university, so far we’ve been playing around with different camera perspectives and really love the Orthographic viewpoint for the aesthetic we want to go for.

My question is, how can we get parallax scrolling working with the orthographic camera? Or at least take all of the perspective out of the perspective camera so it has the same effect, but objects in the foreground/background move at a different rate than the focal point?

9 posts - 3 participants