Set in-editor camera to specific resolution?
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0
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611
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February 17, 2018
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Orthographic view colour and lighting issue
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2
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1161
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September 27, 2017
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Spotlight Pixelated in Orthographic Camera
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7
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1057
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September 6, 2017
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How to set Ortho Camera at a certain value when the game starts?
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0
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396
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August 22, 2017
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Particles don't show in Orthographic camera mode
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19
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2982
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July 4, 2017
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Can Orthographic Camera defend HeightFog?
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0
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345
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March 22, 2017
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The bug "UE-11026" has gotten worse - Orthographic visual effects are broken
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4
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2149
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March 8, 2017
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Zoom In and Out In Top-Down Paper 2D
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2
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888
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December 14, 2016
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Not Rendering in Orthographic Mode
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1
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1500
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December 5, 2016
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Not Rendering In Orthographic
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1
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1291
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December 1, 2016
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BUG??? Orthographic Camera Bug
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5
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1336
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July 18, 2016
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What's the proper way to achieve a zoom in/out effect with orthographic camera?
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1
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2608
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June 26, 2016
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orthographic width problem
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1
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801
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April 15, 2016
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How to place actor at edge of screen using BP?
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2
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2338
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January 4, 2016
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Collision Detection with Orthographic Camera / in 2D
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2
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854
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December 19, 2015
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Orthographic camera broken on 4.10?
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1
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634
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November 20, 2015
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How do I render a cut scene in an isometric camera angle?
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0
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518
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October 15, 2015
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Orthographic camera preview render problem
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2
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1757
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August 27, 2015
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Pixel Perfect Without Changing Ortho Width?
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0
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874
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July 9, 2015
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Weird Issue - Point Light
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1
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576
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April 28, 2015
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Particles don't render properly with orthographic camera
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6
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1795
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April 13, 2015
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Orthographic object alignment and multiple resolutions
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0
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474
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February 14, 2015
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Changing the near clipping plane location for an orthographic camera
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2
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3710
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February 2, 2015
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4.7p4 Crash when setting camera's ortho width to large negative number
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1
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517
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January 22, 2015
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DFAO doesn't work with orthographic cameras
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4
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1070
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December 16, 2014
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2d space shooter camera
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12
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2133
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December 8, 2014
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Orthographic Camera don't show preview
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1
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1476
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November 26, 2014
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Orthographic Camera not rendering objects through its preview correctly 4.4.3
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1
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821
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September 22, 2014
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Orthographic camera for a minimap
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0
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682
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August 21, 2014
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