[Request] Selecting all children (for attached actors)

master_rigel
Sat, 16 Aug 2014 11:32:02 +0000
C++

This one is really simple. Let me do select all children for attached actors.

1. Attach many actors to one actor

2. right click on parent actor

3. Click on “Select all children” and “Select immediate children” or

4. “Select all attached actors” and “Select immediate attached actors” or

5. Whatever the developers think it should say.

This solution does not involve using folders.

Adding that would resolve all my issues with organizing my project. It would provide relative and absolute position and it would allow me to quickly prototype by duplicating sets of disparate geometry.

This should be so simple, that it can hopefully get into the next release?

Let me know,

5 posts - 1 participant