How to change material order from Maya to Unreal?

anonymous_user_2e319d69
Thu, 10 Aug 2017 15:23:28 +0000
Rendering

I’m importing a skeletal mesh (FBX) from Maya to UE 4.16 that has two materials but the material order in UE4 needs to be switched. No matter what I do, reimporting the mesh leaves the material order the same, even if I change the materials in Maya. The skin## suffix also no longer works. I’ve looked up the official documentation but the instructions are unclear, how can I reimport a skeletal mesh with a different material order?

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