Force function to finish first

neVeRmind8837
Mon, 11 Mar 2019 15:29:57 +0000
Blueprint

So I´m currently getting some errors and the only thing that would explain this is that the function gets called, but the execution pin instantly continues without waiting the function to be finished… Or am I missing something here? Do I really have to use event dispatchers so I can be sure the function has finished?

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