UI Materials can no longer be used with Static Meshes and are broken on live experiences

Lenka
Fri, 20 Mar 2026 18:55:13 +0000
Issues and Bug Reporting

Summary

UI Materials can no longer be used with Static Meshes and are broken on live experiences even with bUsedWithStaticMesh set to True

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Make a Material

Set Material Domain to User Interface

Try to use it with static meshes

Expected Result

Material should be able to be used w/ static meshes

Observed Result

Material will display default world grid in game

Platform(s)

WIndows 11 - 40.00-CL-51746096

3 posts - 3 participants