[CRITICAL] Connection TIMED OUT.

ChillyRider
Wed, 15 Apr 2026 04:40:54 +0000
Issues and Bug Reporting

Summary

Our team is struggling with this issue and can’t find a solution.

Previously, we had around 60k actors and 94k memory usage, and we were at least sometimes able to launch a session. After reworking our logic, optimizing code, reducing actor count, and even commenting out everything in OnBegin in Verse, we are now completely unable to launch a session.

Current state:

~45k actors
Spatial loading is enabled
~80k memory in the center
~90k at the highest point

We don’t understand how this is possible. I’ve spent over 10 hours trying to launch a session, and nothing helps.

At this point, we would really appreciate assistance from a technician to determine whether this is an issue on our side or something else.

project id: 7bc8cb13-45aa-75b2-733e-bfaaa021be79

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Attempt to launch the latest build.

Expected Result

Session launches successfully without timing out.

Observed Result

Session always times out, regardless of changes made.

Platform(s)

PC

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18 posts - 5 participants