Going Back & Forth Between Levels

JayBouleur
Tue, 03 Oct 2023 00:52:34 +0000
Blueprint

In my game I have an initial point where the player starts and an actor that generates a random pathway for the player. When the player encounters a specific object they will transition from this level to another level and once they’ve completed a task they return to the previous level with the pathway still set up prior to the encounter.

So far, I haven’t found a straightforward way of going from one level to another without resetting it. Any suggestions?

2 posts - 2 participants