Blend Mode Masked and high distance

nkey
Tue, 06 Jan 2015 12:37:16 +0000
Rendering

Hello everyone.

In my project prototype it is required to render grass without any culling by distance (so, it should be visible even from few kilometers).
UE4 4.7.0 Preview allows me to place such grass amount as I’d like too, but there is an issue with Masked mode for material and distance (used to render leafs from texture). At some distance mask just not used and grass starting to be totally invisible (so, you just can hide in it).

So, how it looks

near -
Dropbox - Error

some distance-
Dropbox - Error

more distance-
Dropbox - Error

Such thing not happend with Translucent mode (Dropbox - Error), but it is not what I need…

Is it any way for me to render grass on high distance?

4 posts - 3 participants