[Help] Sampling a virtual textures is currently not supported when connected to the Opacity Mask material attribute

TWCOAO
Mon, 02 Nov 2020 01:03:53 +0000
Asset Creation

Hi, Im new in UE4, have a big problem while I connected to opacity channel, log showed up error message:

^^[SM5] Sampling a virtual textures is currently not supported when connected to the Opacity Mask material attribute^^

Mask sample type was set to Virtual Linear Colour as well as ticked off sRGB. I literally don’t know what I did wrong…

Please advise!!!

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