UE5 Oculus Quest 2 launching app in shipping build loads forever

lyaflora
Wed, 14 Jun 2023 09:53:31 +0000
XR Development

Hi guys, I have a problem with running apps for Oculus Quest 2 in UE 5.1+ (have not tested in 5.0). Everything works fine in 4.27.

In UE 5.1 and 5.2, launching any app in shipping build causes the app to be stuck at the loading screen forever (three white dots). It crashes after a while (not responding). However, it works perfectly fine in development build. I tried launching the default VR template, same results.

My Android SDK settings:

OpenGL ES3.2 is disabled, only Vulkan is enabled. I also checked “Start in VR”.

Tried with deprecated Oculus VR Plugin on and off, also tried with MetaXR plugin, but sadly the problem still persists.

If you have any tips, I would really appreciate it.

Thank you in advance.

10 posts - 7 participants