Android (Quest 3) standalone LAN multiplayer. Possible?

9Evgeny9
Sat, 13 Dec 2025 15:49:07 +0000
XR Development

I have an Meta MP application, registered via Meta dashboard, working via EOS. It works. (I mean, i m familiar with this workflow).

I can make Unreal app, that connects players in LAN (without internet).

So, the question is:

Is it possible, to connect 2 (or more) Quest 3 (standalone app) users WITHOUT internet, via LAN? (I’m not meaning Colocation,MR capability, just standard network connection). Or every MP possibilities require initial connection to internet ( Meta), and approving via dashboard for security reasons?

If “Yes” - how to do this? How to realize this workflow?

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