Exporting Scene at Runtime

anonymous_user_41330c3c
Thu, 04 May 2017 15:55:58 +0000
Pipeline & Plugins

I want to export all objects in a scene as an .obj file in UE4 at runtime, since I dynamically create a scene from primitive Objects. I see that if we want to export a scene from editor we can use File->Export option. Is there any way to export a scene while in play mode via C++ code or Blueprint. Can someone help me with this?

1 post - 1 participant