Exporting UAsset to FBX Problem

Raj Singh
Sat, 25 Oct 2014 17:22:57 +0000
Pipeline & Plugins

Strange behavior, when I export to FBX via the export pipeline and load into Maya, I don’t see any texture? I’ve replicated this on other model viewers.

However, if I export as an OBJ, the UE4 editor typically asks if I want the textures exported separately, to which I respond yes. When I do that, everything seems to load correctly.

Any thoughts?

3 posts - 3 participants