Crash sometimes occurs when retrieving a pointer from a TArray
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1
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133
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January 24, 2019
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UWidgetComponent::GetUserWidgetObject() returns 0
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6
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1002
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January 15, 2019
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Cast of nullptr to SceneComponent failed
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0
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259
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January 8, 2019
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GetWorld()->SpawnActor< APawn>(ToSpawn) returns a nullptr
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2
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778
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December 11, 2018
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C++ best error handling practice?
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2
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1764
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December 2, 2018
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There's a bug in ChildActorComponent.cpp line 95 that causes package to fail
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4
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934
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October 27, 2018
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Crash (this was nullptr, access violation)
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1
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1843
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August 28, 2018
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Access violation with "null pointer check"
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3
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1779
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June 26, 2018
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Same pointer is valid in BP but null in C++
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19
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736
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May 14, 2018
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GetSocketByName() returns nullptr
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0
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163
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May 12, 2018
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Apex Destruction nullptr Apex Destructible Asset
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13
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629
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April 27, 2018
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Differencet between .Object != nullptr & Succeed()
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1
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144
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March 15, 2018
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Casting GameMode returns nullptr
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16
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461
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March 6, 2018
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Access to RootComponent not available
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1
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497
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March 5, 2018
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[UMG] - UserWidget == nullptr Why?!
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1
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150
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February 12, 2018
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Crashes with nullptr exception when PIE w/2players and VR
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0
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145
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January 5, 2018
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Custom UActorComponent is null
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1
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1198
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December 10, 2017
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Make a custom SpringArmComponent
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2
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421
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October 23, 2017
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FAISystem Invalid Location
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1
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193
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October 12, 2017
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