ConvertRenderTargetToTexture2DEditorOnly: Texture must be non-null.

Storm Foreshadow
Wed, 28 Mar 2018 16:49:35 +0000
Rendering

Hi I’m trying to conver RenderTarget to Texture2D with ConvertRenderTargetToTexture2DEditorOnly node, but when I run it It says

Blueprint: Warning:
ConvertRenderTargetToTexture2DEditorOnly:
Texture must be non-null.

even though it’s not empty. I dont know id there is some option for that or something.

Sory for bad english.

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