"Is triggered by mirrored Animation" Function not working

Xilefenko
Sun, 02 Mar 2025 14:10:32 +0000
Blueprint

Hello
I have two linked Animation Blueprints running in my Main Anim Blueprint. One is handling the Left hand and one the right hand. The only real differences is the the right hand is using a mirror Data Table to mirror all the Animations. I do it that way so i only have to make for example one punching animation and then can just mirror it for the right hand.

The Problem arises when i have a Custom Notify. Inside the Notify i have to determine if the Notify came from the left hand or Right hand. My Plan was to simply use the Event Reference to check if it came from a mirrored Animation or not. But no matter the hand it always returns false. I also have tried other ways of identifying like the State or Sate machine but they don’t seem to read the data of the Linked Anim Layers

https://imgur.com/a/Eb9ndSj

Does anyone have an idea how to fix this or any other way of gauging from WHICH Animation Instance the notify was triggered

6 posts - 2 participants