# \#not-working

**URL:** https://forums.unrealengine.com/tag/not-working/928.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

---

## [Looking for work ](https://forums.unrealengine.com/t/looking-for-work/2724800)

<div class="topic-metadata">

**Author:** [@g0tfa7er8](https://forums.unrealengine.com/u/g0tfa7er8)\
**Replies:** 4\
**Last updated:** [June 3, 2026, 6:53pm UTC](https://forums.unrealengine.com/t/looking-for-work/2724800 "2026-06-03T18:53:03Z")

</div>

Hello. I am trying to become a game developer. I have 2 years of java/go experience and in my own time working in my own projects using UE5. I want to ask is it possible to find a job as a game developer i don’t know if …

---

## [Tilemap Component does not load at launch?](https://forums.unrealengine.com/t/tilemap-component-does-not-load-at-launch/448203)

<div class="topic-metadata">

**Author:** [@Marokaro](https://forums.unrealengine.com/u/Marokaro)\
**Replies:** 9\
**Last updated:** [March 28, 2026, 5:47am UTC](https://forums.unrealengine.com/t/tilemap-component-does-not-load-at-launch/448203 "2026-03-28T05:47:32Z")

</div>

Why tilemap won’t load when launch,\*\* tilemap component\*\* won’t save, tilemap component wont load if you use Open Level from another level for example, they will load correctly if i open the level from the editor, but if…

---

## [looping sound doesn't persist across levels.](https://forums.unrealengine.com/t/looping-sound-doesnt-persist-across-levels/484341)

<div class="topic-metadata">

**Author:** [@G1PARK](https://forums.unrealengine.com/u/G1PARK)\
**Replies:** 17\
**Last updated:** [January 4, 2026, 9:35am UTC](https://forums.unrealengine.com/t/looping-sound-doesnt-persist-across-levels/484341 "2026-01-04T09:35:30Z")

</div>

I think this is a bug. I have background music that I want to play across all levels. I called spawn sound 2D with Persist Across Level checked when the game starts. It works fine w/o looping but if I check looping in…

---

## [Epic Games Launcher 19.0.0 not working](https://forums.unrealengine.com/t/epic-games-launcher-19-0-0-not-working/2676587)

<div class="topic-metadata">

**Author:** [@Knowdlord1](https://forums.unrealengine.com/u/Knowdlord1)\
**Replies:** 3\
**Last updated:** [December 8, 2025, 3:36pm UTC](https://forums.unrealengine.com/t/epic-games-launcher-19-0-0-not-working/2676587 "2025-12-08T15:36:15Z")

</div>

For those who still have problems with the update of the Epic Games Launcher I recommend the Heroic Games Launcher.. so far i have tested many games that work fine with that launcher.. only a few like GTA5 really still n…

---

## [Maths Not adding up-Skips Maths completely ](https://forums.unrealengine.com/t/maths-not-adding-up-skips-maths-completely/2669865)

<div class="topic-metadata">

**Author:** [@gamekillz-62](https://forums.unrealengine.com/u/gamekillz-62)\
**Replies:** 1\
**Last updated:** [October 30, 2025, 3:21am UTC](https://forums.unrealengine.com/t/maths-not-adding-up-skips-maths-completely/2669865 "2025-10-30T03:21:49Z")

</div>

Hey guys i Have a Very simple math node that Seems to not be working, im not the best at math but am fairly sure this is a bug, so i have this Function called from the press of a button, then it checks if {\*Clicking-T…

---

## [Xcode Autocomplete Not Working](https://forums.unrealengine.com/t/xcode-autocomplete-not-working/486180)

<div class="topic-metadata">

**Author:** [@ForzBox7](https://forums.unrealengine.com/u/ForzBox7)\
**Replies:** 4\
**Last updated:** [August 13, 2025, 5:44am UTC](https://forums.unrealengine.com/t/xcode-autocomplete-not-working/486180 "2025-08-13T05:44:53Z")

</div>

Greetings. So as the title states, Xcode autocomplete is not working for me. I have scoured the internet for any solutions and the rare ones that I have found do not work (including changing the install directory to hav…

---

## [Projectile not colliding with anything](https://forums.unrealengine.com/t/projectile-not-colliding-with-anything/301698)

<div class="topic-metadata">

**Author:** [@Shirk](https://forums.unrealengine.com/u/Shirk)\
**Replies:** 12\
**Last updated:** [June 30, 2025, 10:07pm UTC](https://forums.unrealengine.com/t/projectile-not-colliding-with-anything/301698 "2025-06-30T22:07:51Z")

</div>

I have a gun that shoots spent brass casings out of the side of the gun, and when they hit the ground they make a ting sound. My problem is though, that when the projectile hits anything, it just passes right on through …

---

## [On cursor over simply doesn't work in blueprint](https://forums.unrealengine.com/t/on-cursor-over-simply-doesnt-work-in-blueprint/313583)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_210b58b5](https://forums.unrealengine.com/u/anonymous_user_210b58b5)\
**Replies:** 20\
**Last updated:** [March 10, 2025, 5:34pm UTC](https://forums.unrealengine.com/t/on-cursor-over-simply-doesnt-work-in-blueprint/313583 "2025-03-10T17:34:39Z")

</div>

I have a blueprint including a model, which if the player looks at, would change it’s material. The problem is that this…simply doesn’t work. Even if on begin play I turn the cursor on, and hover it on the model, nothin…

---

## [Datatable not packaging](https://forums.unrealengine.com/t/datatable-not-packaging/478147)

<div class="topic-metadata">

**Author:** [@ShadowCS](https://forums.unrealengine.com/u/ShadowCS)\
**Replies:** 5\
**Last updated:** [February 3, 2025, 7:56pm UTC](https://forums.unrealengine.com/t/datatable-not-packaging/478147 "2025-02-03T19:56:34Z")

</div>

Hey all Been attempting to package a game with several data tables recently but i’m having an issue with them in the packaged version. All is fine with the editor version and the packaging is smooth but when I try to re…

---

## [Event Begin Play not working for gamemode?](https://forums.unrealengine.com/t/event-begin-play-not-working-for-gamemode/309141)

<div class="topic-metadata">

**Author:** [@mehtehtrollface](https://forums.unrealengine.com/u/mehtehtrollface)\
**Replies:** 7\
**Last updated:** [March 2, 2018, 12:58pm UTC](https://forums.unrealengine.com/t/event-begin-play-not-working-for-gamemode/309141 "2018-03-02T12:58:39Z")

</div>

I was trying to create a new gamemode for Unreal Tournament, using the Editor for it, and using Blueprint. Apparently Event Begin Play doesn’t execute in any way. I tried setting it as default gamemode, override gamemode…

---

## [import crash](https://forums.unrealengine.com/t/import-crash/2181004)

<div class="topic-metadata">

**Author:** [@stepaoki](https://forums.unrealengine.com/u/stepaoki)\
**Replies:** 0\
**Last updated:** [December 7, 2024, 8:57pm UTC](https://forums.unrealengine.com/t/import-crash/2181004 "2024-12-07T20:57:32Z")

</div>

Every time i try to import a file from skp or rvt it does nothing shoes nothing. ( yes i tryed f , its not even load anything). 2023.2.3 32 ram 4070 gpu

---

## [Keyboard Shortcuts not working in the Unreal Editor](https://forums.unrealengine.com/t/keyboard-shortcuts-not-working-in-the-unreal-editor/358175)

<div class="topic-metadata">

**Author:** [@YousefBuHazza](https://forums.unrealengine.com/u/YousefBuHazza)\
**Replies:** 10\
**Last updated:** [November 19, 2024, 2:57pm UTC](https://forums.unrealengine.com/t/keyboard-shortcuts-not-working-in-the-unreal-editor/358175 "2024-11-19T14:57:56Z")

</div>

Hi, I recently installed the UE4 4.11.2 on my laptop, and I seem to have run into an issue where the Keyboard shortcuts in the editor won’t work (i.e. M+Left click to add the Multiply node in the Material Editor doesn’t…

---

## [Triggerbox stops working when spawnpoint is far away](https://forums.unrealengine.com/t/triggerbox-stops-working-when-spawnpoint-is-far-away/380527)

<div class="topic-metadata">

**Author:** [@RiZoRuS77](https://forums.unrealengine.com/u/RiZoRuS77)\
**Replies:** 14\
**Last updated:** [November 5, 2024, 12:54pm UTC](https://forums.unrealengine.com/t/triggerbox-stops-working-when-spawnpoint-is-far-away/380527 "2024-11-05T12:54:20Z")

</div>

I have had this problem for a while and i dont know how to fix this. i use a trigger box to load next level when the player overlaps it. it works perfectly fine when spawnpoint is nearby. but as soon i mov the playerspaw…

---

## [Print String doesn't work after cooking](https://forums.unrealengine.com/t/print-string-doesnt-work-after-cooking/282216)

<div class="topic-metadata">

**Author:** [@its\_MilK](https://forums.unrealengine.com/u/its_MilK)\
**Replies:** 5\
**Last updated:** [August 21, 2024, 10:18am UTC](https://forums.unrealengine.com/t/print-string-doesnt-work-after-cooking/282216 "2024-08-21T10:18:04Z")

</div>

I have finished my project level and everything is as I want it, but my Print String events I have set up, are not working. They work when I test the game in editor, but after packaging for windows, they don’t display. I…

---

## [I can't move the camera when attached to head socket](https://forums.unrealengine.com/t/i-cant-move-the-camera-when-attached-to-head-socket/415219)

<div class="topic-metadata">

**Author:** [@Niyam\_K\_Nazar](https://forums.unrealengine.com/u/Niyam_K_Nazar)\
**Replies:** 9\
**Last updated:** [August 7, 2024, 1:28am UTC](https://forums.unrealengine.com/t/i-cant-move-the-camera-when-attached-to-head-socket/415219 "2024-08-07T01:28:34Z")

</div>

I clicked ‘Edit ThirdPersonCharacter’ and went into the Viewport window, dragged the FollowCamera into the Mesh, and in FollowCamera, I changed the Parent Socket to ‘Head’, and now I can’t move the camera, since when I …

---

## [animation freaking out when activating](https://forums.unrealengine.com/t/animation-freaking-out-when-activating/1780326)

<div class="topic-metadata">

**Author:** [@EP1C-RABB1T](https://forums.unrealengine.com/u/EP1C-RABB1T)\
**Replies:** 0\
**Last updated:** [March 31, 2024, 2:08pm UTC](https://forums.unrealengine.com/t/animation-freaking-out-when-activating/1780326 "2024-03-31T14:08:02Z")

</div>

Hi everyone, I was creating a slide function for my character in my 3rd person world, but when I put everything together and tested it one last time, the slide animation totaly freaked out. Does someone know how to fix t…

---

## [Nav Mesh Bounds Volume not working at all](https://forums.unrealengine.com/t/nav-mesh-bounds-volume-not-working-at-all/422070)

<div class="topic-metadata">

**Author:** [@MrDngerousAnimal](https://forums.unrealengine.com/u/MrDngerousAnimal)\
**Replies:** 13\
**Last updated:** [January 30, 2024, 2:56pm UTC](https://forums.unrealengine.com/t/nav-mesh-bounds-volume-not-working-at-all/422070 "2024-01-30T14:56:52Z")

</div>

I’m working on a horror game, And I made The map Out of cubes, I Already Had My Nav Mesh Bounds Working, and I decided to merge all the cubes into one Static Mesh in order to save space, So I used the “Convert Actors to …

---

## [HELP: Rotation Of Static Static Mesh Component Won't Replicate](https://forums.unrealengine.com/t/help-rotation-of-static-static-mesh-component-wont-replicate/334974)

<div class="topic-metadata">

**Author:** [@Vopraan](https://forums.unrealengine.com/u/Vopraan)\
**Replies:** 2\
**Last updated:** [January 23, 2024, 5:40pm UTC](https://forums.unrealengine.com/t/help-rotation-of-static-static-mesh-component-wont-replicate/334974 "2024-01-23T17:40:49Z")

</div>

I my BP I get the world location underneath the mouse cursor and I set the tank to look at that location each frame. I have set the tank to Replicate and I ran the set rotation on a Run On Server Only custom event. I hav…

---

## [VoiceChat not working after use ServerTravel](https://forums.unrealengine.com/t/voicechat-not-working-after-use-servertravel/482306)

<div class="topic-metadata">

**Author:** [@Deinstak](https://forums.unrealengine.com/u/Deinstak)\
**Replies:** 4\
**Last updated:** [December 19, 2023, 4:47pm UTC](https://forums.unrealengine.com/t/voicechat-not-working-after-use-servertravel/482306 "2023-12-19T16:47:36Z")

</div>

I use voice chat in the project, after creating a session and connecting players to it, everything works. They can communicate. Next, I launch the game map using “ExecuteConsoleCommand” and the command “servertravel /Gam…

---

## [Linux dedicated server doesn't show log information](https://forums.unrealengine.com/t/linux-dedicated-server-doesnt-show-log-information/421132)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_8a143666](https://forums.unrealengine.com/u/anonymous_user_8a143666)\
**Replies:** 6\
**Last updated:** [October 12, 2023, 4:47pm UTC](https://forums.unrealengine.com/t/linux-dedicated-server-doesnt-show-log-information/421132 "2023-10-12T16:47:44Z")

</div>

I’m currently trying to find out how build dedicated servers for Linux and using the ShooterGame provided by Epic as an example. I have been following this wiki (A new, community-hosted Unreal Engine Wiki - Announcements…

---

## [Widget Animation not playing](https://forums.unrealengine.com/t/widget-animation-not-playing/1317751)

<div class="topic-metadata">

**Author:** [@Supergui\_5665](https://forums.unrealengine.com/u/Supergui_5665)\
**Replies:** 0\
**Last updated:** [September 30, 2023, 2:55pm UTC](https://forums.unrealengine.com/t/widget-animation-not-playing/1317751 "2023-09-30T14:55:15Z")

</div>

I’m trying to make a game where you drive a car around and have to park in parking spots. I want to make an animated countdown so the player knows that he needs to stop the car in that place, but when I call my custom ev…

---

## [How to add 3rd party plugin?](https://forums.unrealengine.com/t/how-to-add-3rd-party-plugin/336571)

<div class="topic-metadata">

**Author:** [@SoraJr](https://forums.unrealengine.com/u/SoraJr)\
**Replies:** 6\
**Last updated:** [September 25, 2023, 8:29pm UTC](https://forums.unrealengine.com/t/how-to-add-3rd-party-plugin/336571 "2023-09-25T20:29:14Z")

</div>

I’m trying to add this plugin. It shows up in the eidtor but I can’t use it. Any idea why? Did I miss something?

---

## [4.26 water surface not rendering in game](https://forums.unrealengine.com/t/4-26-water-surface-not-rendering-in-game/485426)

<div class="topic-metadata">

**Author:** [@AllyJamy](https://forums.unrealengine.com/u/AllyJamy)\
**Replies:** 3\
**Last updated:** [August 5, 2023, 12:49am UTC](https://forums.unrealengine.com/t/4-26-water-surface-not-rendering-in-game/485426 "2023-08-05T00:49:40Z")

</div>

Hi I took about a 5 day break from game dev, where everything was working. Then when I got back today the water surface of the water has suddenly decided it does not want to render itself. I can tell the water is still …

---

## [Gamepad not working](https://forums.unrealengine.com/t/gamepad-not-working/311500)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_1df4940f](https://forums.unrealengine.com/u/anonymous_user_1df4940f)\
**Replies:** 14\
**Last updated:** [July 21, 2023, 8:40am UTC](https://forums.unrealengine.com/t/gamepad-not-working/311500 "2023-07-21T08:40:06Z")

</div>

Hello, I have bought uRage gamepad. It is not working with ue 4.7. Are their only specific gamepads works with Unreal?

---

## [Map Lagging DELAY in gameplay but no lag in UEFN. Creative 2.0 UEFN. 3 second delay gameplay building mats](https://forums.unrealengine.com/t/map-lagging-delay-in-gameplay-but-no-lag-in-uefn-creative-2-0-uefn-3-second-delay-gameplay-building-mats/1201867)

<div class="topic-metadata">

**Author:** [@PledgedRanger](https://forums.unrealengine.com/u/PledgedRanger)\
**Replies:** 4\
**Last updated:** [July 20, 2023, 11:14am UTC](https://forums.unrealengine.com/t/map-lagging-delay-in-gameplay-but-no-lag-in-uefn-creative-2-0-uefn-3-second-delay-gameplay-building-mats/1201867 "2023-07-20T11:14:52Z")

</div>

I’m looking for a creative developer who can diagnose why my creative map has 3 second delay builds and so much lag. The cell memory is at 80,000 out of 100,000 So it doesn’t lag in the UEFN editor, it only lags when I …

---

## [Custom ai move to not working?](https://forums.unrealengine.com/t/custom-ai-move-to-not-working/1231315)

<div class="topic-metadata">

**Author:** [@rottenartists](https://forums.unrealengine.com/u/rottenartists)\
**Replies:** 0\
**Last updated:** [July 17, 2023, 7:22am UTC](https://forums.unrealengine.com/t/custom-ai-move-to-not-working/1231315 "2023-07-17T07:22:57Z")

</div>

Okay so I didn’t want to post this on here I really wanted to figure it out on my own but all the testing, reworking, and trying different things didn’t work so I came here. The problem is that I used this tutorial serie…

---

## [Please Help! Assertion failed: Result.ok() , Failed to create Peer Connection. Msg=ICE server parse failed](https://forums.unrealengine.com/t/please-help-assertion-failed-result-ok-failed-to-create-peer-connection-msg-ice-server-parse-failed/1177838)

<div class="topic-metadata">

**Author:** [@Devilondetails](https://forums.unrealengine.com/u/Devilondetails)\
**Replies:** 4\
**Last updated:** [June 10, 2023, 9:59am UTC](https://forums.unrealengine.com/t/please-help-assertion-failed-result-ok-failed-to-create-peer-connection-msg-ice-server-parse-failed/1177838 "2023-06-10T09:59:59Z")

</div>

So, I have set up pixel streaming for one of my applications and it works fine on the local network but as soon as I try to access it using public IP and open the public IP, I get the HTML UI and click to start. But when…

---

## [Number keybind does not work](https://forums.unrealengine.com/t/number-keybind-does-not-work/292063)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_566478b0](https://forums.unrealengine.com/u/anonymous_user_566478b0)\
**Replies:** 5\
**Last updated:** [June 9, 2023, 6:37pm UTC](https://forums.unrealengine.com/t/number-keybind-does-not-work/292063 "2023-06-09T18:37:53Z")

</div>

Hello, I tried to set my custom kebind in Project Settings \> Input to number “9” and it does not work. It works if I try some other key like “Q”. Do you know where can be problem, please ? :slight\_smile:

---

## [Problem getting variable from Control Rig in built project.](https://forums.unrealengine.com/t/problem-getting-variable-from-control-rig-in-built-project/875365)

<div class="topic-metadata">

**Author:** [@Den\_mv2](https://forums.unrealengine.com/u/Den_mv2)\
**Replies:** 0\
**Last updated:** [April 7, 2023, 8:15pm UTC](https://forums.unrealengine.com/t/problem-getting-variable-from-control-rig-in-built-project/875365 "2023-04-07T20:15:44Z")

</div>

Hello! I’m using the standard Control Rig (Legs IK) from the standard Third Person pack in Unreal Engine 5. I need to get data from variable from Rig Control to Blueprint, so I use the “Get Variable as String” function…

---

## [When I select a project and start it looks tike this.](https://forums.unrealengine.com/t/when-i-select-a-project-and-start-it-looks-tike-this/815376)

<div class="topic-metadata">

**Author:** [@J\_allen](https://forums.unrealengine.com/u/J_allen)\
**Replies:** 1\
**Last updated:** [March 24, 2023, 11:03am UTC](https://forums.unrealengine.com/t/when-i-select-a-project-and-start-it-looks-tike-this/815376 "2023-03-24T11:03:03Z")

</div>

[Next page](https://forums.unrealengine.com/tag/not-working/928.md?match_all_tags=true&page=1&tags%5B%5D=not-working)
