# \#NoAI

**URL:** https://forums.unrealengine.com/tag/noai/11454.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

---

## [Introducing the NoAI and CreatedWithAI tags](https://forums.unrealengine.com/t/introducing-the-noai-and-createdwithai-tags/774788)

<div class="topic-metadata">

**Author:** [@Unreal\_Josh](https://forums.unrealengine.com/u/Unreal_Josh)\
**Replies:** 19\
**Last updated:** [November 7, 2026, 1:47pm UTC](https://forums.unrealengine.com/t/introducing-the-noai-and-createdwithai-tags/774788 "2026-11-07T13:47:49Z")

</div>

We are updating our Epic Content License Agreement and introducing product tags to give you greater control over how your work is used in connection with generative AI programs and how you search for content, inspiration…

---

## [search purchased assets by lack of tag](https://forums.unrealengine.com/t/search-purchased-assets-by-lack-of-tag/1683971)

<div class="topic-metadata">

**Author:** [@BojanglesTheLess](https://forums.unrealengine.com/u/BojanglesTheLess)\
**Replies:** 7\
**Last updated:** [February 18, 2025, 3:13am UTC](https://forums.unrealengine.com/t/search-purchased-assets-by-lack-of-tag/1683971 "2025-02-18T03:13:25Z")

</div>

I work for a company that uses Unreal to train AI. The NoAI tag assets are not allowed to be trained with AI. When I look through my library of assets, 1) cannot see their tags 2) I can’t search for tags in my library,…
