Smooth Replication of Moving Platforms or Spline-Based Actors in Multiplayer (Listen Server)

lFearlessBanana
Fri, 10 Oct 2025 20:03:55 +0000
Multiplayer & Networking

In Unreal Engine 5 multiplayer (listen server), how can I properly replicate a moving actor (like a moving platform or spline-based mesh) so that both client and server see the same smooth motion without stuttering?

2 posts - 2 participants