# \#music

**URL:** https://forums.unrealengine.com/tag/music/804.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [\[LFW PAID\] Orchestral Composer looking to breathe life into your game](https://forums.unrealengine.com/t/lfw-paid-orchestral-composer-looking-to-breathe-life-into-your-game/495024)

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**Author:** [@Desertanu](https://forums.unrealengine.com/u/Desertanu)\
**Replies:** 65\
**Last updated:** [October 15, 2026, 1:27pm UTC](https://forums.unrealengine.com/t/lfw-paid-orchestral-composer-looking-to-breathe-life-into-your-game/495024 "2026-10-15T13:27:04Z")

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Hello everyone. I specialize in creating orchestral music for video games. Having said that, I’m always open to taking on new challenges to give your game exactly what it needs. As a composer, my goal is to create music …

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## [Reaper DAW AI](https://forums.unrealengine.com/t/reaper-daw-ai/2836995)

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**Author:** [@ROCKENROLLA471](https://forums.unrealengine.com/u/ROCKENROLLA471)\
**Replies:** 0\
**Last updated:** [October 3, 2026, 8:35pm UTC](https://forums.unrealengine.com/t/reaper-daw-ai/2836995 "2026-10-03T20:35:46Z")

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For anyone who uses Reaper in any connection to FMOD or wwise for UE I built an AI copilot that can automate everything within Reaper so it might be useful. It can do anything that you can and build scripts, effects, too…

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## [Looking for work / Mysterious lyre and voice music composer ](https://forums.unrealengine.com/t/looking-for-work-mysterious-lyre-and-voice-music-composer/2833677)

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**Author:** [@SviatLexandr](https://forums.unrealengine.com/u/SviatLexandr)\
**Replies:** 0\
**Last updated:** [September 23, 2026, 5:05pm UTC](https://forums.unrealengine.com/t/looking-for-work-mysterious-lyre-and-voice-music-composer/2833677 "2026-09-23T17:05:04Z")

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Greetings everyone! I am an ambient/ethereal music composer who works with live lyre and vocals (record my own lyre playing and vocals) My field of work: Dark mysterious ambient, ethereal music Ancient / histocally ins…

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## [Best Music Manager Design Pattern?](https://forums.unrealengine.com/t/best-music-manager-design-pattern/2718955)

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**Author:** [@DanielOS96](https://forums.unrealengine.com/u/DanielOS96)\
**Replies:** 3\
**Last updated:** [September 20, 2026, 8:56am UTC](https://forums.unrealengine.com/t/best-music-manager-design-pattern/2718955 "2026-09-20T08:56:38Z")

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Hi I’m creating a solo project. It’s a first-person melee game. I want music to be a large part of the gameplay. I’m struggling with the Music system I understand most devs use wwise or fmod but I don’t want to go that r…

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## [Versatile JRPG Composer available](https://forums.unrealengine.com/t/versatile-jrpg-composer-available/1906474)

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**Author:** [@Tamashi1A](https://forums.unrealengine.com/u/Tamashi1A)\
**Replies:** 4\
**Last updated:** [September 2, 2026, 9:10pm UTC](https://forums.unrealengine.com/t/versatile-jrpg-composer-available/1906474 "2026-09-02T21:10:06Z")

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Composer Available – 15 Years of Experience Specializing in JRPGs Hello! I’m Tamashi - a composer with over 15 years of experience, specializing in the JRPG genre. I’m available to collaborate on projects,…

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## [Stopping a song when you leave the collision area](https://forums.unrealengine.com/t/stopping-a-song-when-you-leave-the-collision-area/2742698)

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**Author:** [@Zander\_Lawrence](https://forums.unrealengine.com/u/Zander_Lawrence)\
**Replies:** 3\
**Last updated:** [August 12, 2026, 10:43pm UTC](https://forums.unrealengine.com/t/stopping-a-song-when-you-leave-the-collision-area/2742698 "2026-08-12T22:43:50Z")

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So, I tried this to make one song play when you enter a collision, then stopping and playing another when you leave it, but it didn´t work. The Chase song didn´t stop playing when I left and it played duplicated when I …

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## [\[RELEASE\] 7-track metroidvania music pack ](https://forums.unrealengine.com/t/release-7-track-metroidvania-music-pack/2743263)

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**Author:** [@JaniNendlMusic](https://forums.unrealengine.com/u/JaniNendlMusic)\
**Replies:** 0\
**Last updated:** [August 12, 2026, 2:34pm UTC](https://forums.unrealengine.com/t/release-7-track-metroidvania-music-pack/2743263 "2026-08-12T14:34:30Z")

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Hello everyone, Happy to announce that Heliograph, a metroidvania action / adventure music pack is now live on fab. It features 7 original tracks: a main/trailer theme, menu, boss/fight and three exploration loops, a…

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## [\[RELEASED\] Essential Fantasy Worlds – Orchestral Fantasy RPG Music Pack on Fab](https://forums.unrealengine.com/t/released-essential-fantasy-worlds-orchestral-fantasy-rpg-music-pack-on-fab/2741665)

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**Author:** [@SnowyOwlMusic](https://forums.unrealengine.com/u/SnowyOwlMusic)\
**Replies:** 0\
**Last updated:** [August 6, 2026, 10:29am UTC](https://forums.unrealengine.com/t/released-essential-fantasy-worlds-orchestral-fantasy-rpg-music-pack-on-fab/2741665 "2026-08-06T10:29:04Z")

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Hi everyone, I’m happy to share that Essential Fantasy Worlds – Orchestral Fantasy Music Pack is now available on Fab. Designed for fantasy RPGs, adventure games, exploration scenes, towns, menus, cinematics, and narra…

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## [PS3 Rockband Stratocaster Strum Bar not working](https://forums.unrealengine.com/t/ps3-rockband-stratocaster-strum-bar-not-working/2740073)

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**Author:** [@M-Form](https://forums.unrealengine.com/u/M-Form)\
**Replies:** 1\
**Last updated:** [August 2, 2026, 3:51pm UTC](https://forums.unrealengine.com/t/ps3-rockband-stratocaster-strum-bar-not-working/2740073 "2026-08-02T15:51:48Z")

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I am trying to make a rhythm game using my old PS3 RockBand Stratocaster Bluetooth controller, and all the buttons work (Green through orange on both the normal and solo buttons, and start/select), but because the contro…

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## [How to play sound cues one right after the other, looping the second cue?](https://forums.unrealengine.com/t/how-to-play-sound-cues-one-right-after-the-other-looping-the-second-cue/391574)

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**Author:** [@JJChalupnik](https://forums.unrealengine.com/u/JJChalupnik)\
**Replies:** 11\
**Last updated:** [July 17, 2026, 6:46pm UTC](https://forums.unrealengine.com/t/how-to-play-sound-cues-one-right-after-the-other-looping-the-second-cue/391574 "2026-07-17T18:46:35Z")

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Hey there, noob here… I’ve got a piece of music that has an intro bit, and then a looping bit. What I’d like to do is play the intro once, but then play the looping bit indefinitely, or at least until the level ends. I…

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## [QuartzClock Help!](https://forums.unrealengine.com/t/quartzclock-help/2735450)

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**Author:** [@kiantheskorpion](https://forums.unrealengine.com/u/kiantheskorpion)\
**Replies:** 0\
**Last updated:** [July 13, 2026, 3:25pm UTC](https://forums.unrealengine.com/t/quartzclock-help/2735450 "2026-07-13T15:25:52Z")

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Hello everyone! So I am creating a game in which you are a Music Producer, and minigames require you to complete a track with supplied stems. The issue I’m having is with Unreal Quartz Clock subsystem, which for the…

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## [\[RELEASE\] Next Level - High-Fidelity Electronic Game Music Pack ](https://forums.unrealengine.com/t/release-next-level-high-fidelity-electronic-game-music-pack/2733968)

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**Author:** [@heytukay](https://forums.unrealengine.com/u/heytukay)\
**Replies:** 0\
**Last updated:** [July 6, 2026, 8:32pm UTC](https://forums.unrealengine.com/t/release-next-level-high-fidelity-electronic-game-music-pack/2733968 "2026-07-06T20:32:15Z")

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Hey everyone! I’m incredibly excited to announce that my first music asset pack, Next Level, is now officially live on Fab! Next Level is a high-energy collection engineered specifically for fast-paced gameplay, cyberp…

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## [How do I make music keep playing while the game is paused?](https://forums.unrealengine.com/t/how-do-i-make-music-keep-playing-while-the-game-is-paused/441723)

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**Author:** [@RolaRoul](https://forums.unrealengine.com/u/RolaRoul)\
**Replies:** 3\
**Last updated:** [June 28, 2026, 4:38pm UTC](https://forums.unrealengine.com/t/how-do-i-make-music-keep-playing-while-the-game-is-paused/441723 "2026-06-28T16:38:41Z")

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Whenever I pause the game using a Set Game Paused node, the music stops playing until the game is unpaused. Is there a way I can make the music keep playing while the game is paused?

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## [Is there a way to play music on startup of the game alongside the startup movies and have it persist into the main menu?](https://forums.unrealengine.com/t/is-there-a-way-to-play-music-on-startup-of-the-game-alongside-the-startup-movies-and-have-it-persist-into-the-main-menu/470513)

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**Author:** [@eSnapple](https://forums.unrealengine.com/u/eSnapple)\
**Replies:** 1\
**Last updated:** [June 18, 2026, 11:48pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-play-music-on-startup-of-the-game-alongside-the-startup-movies-and-have-it-persist-into-the-main-menu/470513 "2026-06-18T23:48:28Z")

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Having main menu music that starts when the level loads, and persists into the next level isn’t a problem. And I know I can play movies at startup with audio. But I’m wondering if it’s possible to overlay a song once the…

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## [\[FREE\] Chill LoFi song for your Games! ](https://forums.unrealengine.com/t/free-chill-lofi-song-for-your-games/2728287)

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**Author:** [@DayDreamDen](https://forums.unrealengine.com/u/DayDreamDen)\
**Replies:** 0\
**Last updated:** [June 12, 2026, 5:02pm UTC](https://forums.unrealengine.com/t/free-chill-lofi-song-for-your-games/2728287 "2026-06-12T17:02:07Z")

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Hey everyone! I am giving away a fully configured, game-ready track from my music pack for free. It is pre-imported and ready to drop into your project. Genre / Mood: Chill LoFi Length: 4:24 (loops once) Formats Incl…

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## [Continuous Music through Level Change and Restart](https://forums.unrealengine.com/t/continuous-music-through-level-change-and-restart/473362)

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**Author:** [@cruisy18](https://forums.unrealengine.com/u/cruisy18)\
**Replies:** 17\
**Last updated:** [May 19, 2026, 6:09pm UTC](https://forums.unrealengine.com/t/continuous-music-through-level-change-and-restart/473362 "2026-05-19T18:09:25Z")

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Thanks! This code is getting somewhere. I’m noticing that if the level restarts, it seems to trigger the music again, so that multiple instances of the track are playing at once. Are you getting this as well with your c…

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## [\[LFW PAID\] Music for your games](https://forums.unrealengine.com/t/lfw-paid-music-for-your-games/2720387)

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**Author:** [@Zhen1108](https://forums.unrealengine.com/u/Zhen1108)\
**Replies:** 0\
**Last updated:** [May 6, 2026, 3:44pm UTC](https://forums.unrealengine.com/t/lfw-paid-music-for-your-games/2720387 "2026-05-06T15:44:28Z")

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Hey! I’m a music artist with a YT OAC, I do all bossa nova related, but sometimes my song sounds a bit for video games, as this last song I made, people said it fits horror/“philosophical” games, such referred as Silent …

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## [Program a MusicManager for OneShot \> Loop Hold](https://forums.unrealengine.com/t/program-a-musicmanager-for-oneshot-loop-hold/2719437)

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**Author:** [@DanielOS96](https://forums.unrealengine.com/u/DanielOS96)\
**Replies:** 2\
**Last updated:** [May 3, 2026, 9:09am UTC](https://forums.unrealengine.com/t/program-a-musicmanager-for-oneshot-loop-hold/2719437 "2026-05-03T09:09:49Z")

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I have a music track I split up by the bar in Audacity. I isolated looping sections so the exported list of wav files is containing 15 one shot sections and 10 looping sections. I want to play through the one shot sect…

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## [Pro musician for hire](https://forums.unrealengine.com/t/pro-musician-for-hire/2701461)

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**Author:** [@Zhen1108](https://forums.unrealengine.com/u/Zhen1108)\
**Replies:** 1\
**Last updated:** [March 14, 2026, 1:17am UTC](https://forums.unrealengine.com/t/pro-musician-for-hire/2701461 "2026-03-14T01:17:52Z")

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(deleted)

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## [\[Contract/Paid\] Pro music](https://forums.unrealengine.com/t/contract-paid-pro-music/2706056)

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**Author:** [@Zhen1108](https://forums.unrealengine.com/u/Zhen1108)\
**Replies:** 0\
**Last updated:** [March 14, 2026, 1:16am UTC](https://forums.unrealengine.com/t/contract-paid-pro-music/2706056 "2026-03-14T01:16:37Z")

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(deleted)

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## [First music video using Unreal Engine 5](https://forums.unrealengine.com/t/first-music-video-using-unreal-engine-5/2701923)

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**Author:** [@Dv8or](https://forums.unrealengine.com/u/Dv8or)\
**Replies:** 0\
**Last updated:** [February 24, 2026, 7:53am UTC](https://forums.unrealengine.com/t/first-music-video-using-unreal-engine-5/2701923 "2026-02-24T07:53:13Z")

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Hey guys, Hope you’ve been well. Music producer here, with well over 13 years of experience. I’ve been working with Unreal Engine 5 for the past 8 months with one purpose in mind - Music videos. Quite a journey honest…

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## [\[Blueprint\] Beat & Bar-Synced Adaptive Music System (States + Layers + Zones + Intensity) – Fab Release](https://forums.unrealengine.com/t/blueprint-beat-bar-synced-adaptive-music-system-states-layers-zones-intensity-fab-release/2701119)

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**Author:** [@NonfigureStudio](https://forums.unrealengine.com/u/NonfigureStudio)\
**Replies:** 0\
**Last updated:** [February 20, 2026, 7:37am UTC](https://forums.unrealengine.com/t/blueprint-beat-bar-synced-adaptive-music-system-states-layers-zones-intensity-fab-release/2701119 "2026-02-20T07:37:39Z")

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Hey everyone! I just released BeatSync Toolkit on Fab a Blueprint-first adaptive music system for UE5 that lets you switch Music States and Music Layers with beat/bar-quantized transitions. :white\_check\_mark: No middle…

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## [High-Energy Phonk & Hybrid Electronic Music – Available for Indie Projects ](https://forums.unrealengine.com/t/high-energy-phonk-hybrid-electronic-music-available-for-indie-projects/2698131)

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**Author:** [@Prod.FrequenCie](https://forums.unrealengine.com/u/Prod.FrequenCie)\
**Replies:** 0\
**Last updated:** [February 7, 2026, 3:36pm UTC](https://forums.unrealengine.com/t/high-energy-phonk-hybrid-electronic-music-available-for-indie-projects/2698131 "2026-02-07T15:36:58Z")

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Hello developers, My name is Sergen (Prod.Frequencie). I’m an independent producer specializing in: :fire: Phonk & Brazilian Phonk :palm\_tree: Afro Brazilian Funk × EDM × Phonk :control\_knobs: Techno × Funk hyb…

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## [Hardcounter Music Video](https://forums.unrealengine.com/t/hardcounter-music-video/2680547)

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**Author:** [@Eizencursed](https://forums.unrealengine.com/u/Eizencursed)\
**Replies:** 4\
**Last updated:** [December 3, 2025, 4:59pm UTC](https://forums.unrealengine.com/t/hardcounter-music-video/2680547 "2025-12-03T16:59:29Z")

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Hey everyone! The music video for my track “Hardcounter” is finally released! It was an intense ride to make the video, but it was worth it. The quality on Youtube is this time better, since it tweaked my workflow a b…

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## [Mystical Balinese Music & Dance in UE5 - Workflow breakdown in comments](https://forums.unrealengine.com/t/mystical-balinese-music-dance-in-ue5-workflow-breakdown-in-comments/2680481)

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**Author:** [@jonokivex](https://forums.unrealengine.com/u/jonokivex)\
**Replies:** 3\
**Last updated:** [December 1, 2025, 1:46am UTC](https://forums.unrealengine.com/t/mystical-balinese-music-dance-in-ue5-workflow-breakdown-in-comments/2680481 "2025-12-01T01:46:41Z")

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I just finished “Sandikala” in UE5 – a meditative ‘Living Painting’ featuring Balinese music by Gus Teja and traditional Legong dance. My aim was to use UE to create a scenographic world that matches the vibe of the cult…

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## [Setting sound mix class override to 0 volume stops sound from playing](https://forums.unrealengine.com/t/setting-sound-mix-class-override-to-0-volume-stops-sound-from-playing/436877)

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**Author:** [@anonymous\_user\_5e132e2c](https://forums.unrealengine.com/u/anonymous_user_5e132e2c)\
**Replies:** 8\
**Last updated:** [November 30, 2025, 3:53pm UTC](https://forums.unrealengine.com/t/setting-sound-mix-class-override-to-0-volume-stops-sound-from-playing/436877 "2025-11-30T15:53:49Z")

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Unreal engine appears to stop the sound if it’s volume is 0, rather than continuing to play it at 0 volume. You might think this is correct behavior but it is not. There’s a difference between sound that is not playing …

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## [\[PAID\] Dark Music ](https://forums.unrealengine.com/t/paid-dark-music/2679434)

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**Author:** [@Baofu0890](https://forums.unrealengine.com/u/Baofu0890)\
**Replies:** 0\
**Last updated:** [November 27, 2025, 3:35pm UTC](https://forums.unrealengine.com/t/paid-dark-music/2679434 "2025-11-27T15:35:49Z")

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Hi, Here is my first work as Abstract/Experimental/Indus (perfect for your horror games or movies) Thank you. DM Discord: jan\_basta

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## [Horror & Ambient Composer Available for Game Audio / Soundtrack](https://forums.unrealengine.com/t/horror-ambient-composer-available-for-game-audio-soundtrack/2676654)

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**Author:** [@Gianni\_Vercetti](https://forums.unrealengine.com/u/Gianni_Vercetti)\
**Replies:** 3\
**Last updated:** [November 19, 2025, 10:56pm UTC](https://forums.unrealengine.com/t/horror-ambient-composer-available-for-game-audio-soundtrack/2676654 "2025-11-19T22:56:25Z")

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Hi there! I’m Gianni / Vercetti Technicolor, a composer specializing in horror, ambient, and cinematic music for games. I create ready-to-use WAV tracks that can enhance your game’s atmosphere, from tension-filled sting…

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## [\[LFW PAID/REVENUE SHARE\] Experienced Concert Composer Looking To Help Elevate Your Game ](https://forums.unrealengine.com/t/lfw-paid-revenue-share-experienced-concert-composer-looking-to-help-elevate-your-game/2676272)

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**Author:** [@djmcomp](https://forums.unrealengine.com/u/djmcomp)\
**Replies:** 0\
**Last updated:** [November 18, 2025, 8:28pm UTC](https://forums.unrealengine.com/t/lfw-paid-revenue-share-experienced-concert-composer-looking-to-help-elevate-your-game/2676272 "2025-11-18T20:28:28Z")

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​Hello all, I’m an established concert composer (15+years) with a terminal degree in music composition who has begun making the transition into writing for games. I’ve done four game jams recently, and would love to sin…

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## [\[FOR HIRE\] Music composers and sound designers ](https://forums.unrealengine.com/t/for-hire-music-composers-and-sound-designers/2671998)

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**Author:** [@Axijem](https://forums.unrealengine.com/u/Axijem)\
**Replies:** 0\
**Last updated:** [November 5, 2025, 3:02pm UTC](https://forums.unrealengine.com/t/for-hire-music-composers-and-sound-designers/2671998 "2025-11-05T15:02:35Z")

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Hi everyone! We’re Axijem, a duo of music composers and sound designers dedicated to crafting original sound worlds for games and interactive experiences. Our style blends emotive electronic textures with game-driven en…

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