# \#multiple

**URL:** https://forums.unrealengine.com/tag/multiple/506.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Rendering Multiple Orthographic Cameras Simultaneously (or similar) ](https://forums.unrealengine.com/t/rendering-multiple-orthographic-cameras-simultaneously-or-similar/2399683)

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**Author:** [@Tikoda](https://forums.unrealengine.com/u/Tikoda)\
**Replies:** 0\
**Last updated:** [March 19, 2025, 1:04am UTC](https://forums.unrealengine.com/t/rendering-multiple-orthographic-cameras-simultaneously-or-similar/2399683 "2025-03-19T01:04:25Z")

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Hi all I hope you’re well! I’m designing a scene that I need to render two or more cameras at once at uneven pixel ratios, or multiple orthographic cameras and one perspective One scene is for a ‘corridor’ 30x2m ( mult…

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## [In the sequencer it's possible to edit multiple tracks once?](https://forums.unrealengine.com/t/in-the-sequencer-its-possible-to-edit-multiple-tracks-once/384885)

<div class="topic-metadata">

**Author:** [@Fabien\_3D\_Artist](https://forums.unrealengine.com/u/Fabien_3D_Artist)\
**Replies:** 3\
**Last updated:** [February 11, 2025, 9:16am UTC](https://forums.unrealengine.com/t/in-the-sequencer-its-possible-to-edit-multiple-tracks-once/384885 "2025-02-11T09:16:34Z")

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For example I need to edit multiple emitter, inside the sequencer I want to add a visibility track to all of them I need to right click and do that one by one, then check the visibility one by one… is very laborious. I …

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## [Reimport combine](https://forums.unrealengine.com/t/reimport-combine/378115)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_b7a15ac3](https://forums.unrealengine.com/u/anonymous_user_b7a15ac3)\
**Replies:** 6\
**Last updated:** [October 16, 2024, 3:48pm UTC](https://forums.unrealengine.com/t/reimport-combine/378115 "2024-10-16T15:48:50Z")

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Hello, when I reimport one of multiple objects, UE4 imports it with option “combine”. In v. 4.13 all was fine. Is there a workaround? thanks

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## [Multiple roots are found in the bone hierarchy we only support single root bone blender](https://forums.unrealengine.com/t/multiple-roots-are-found-in-the-bone-hierarchy-we-only-support-single-root-bone-blender/295475)

<div class="topic-metadata">

**Author:** [@ED\_1](https://forums.unrealengine.com/u/ED_1)\
**Replies:** 9\
**Last updated:** [June 24, 2024, 1:20pm UTC](https://forums.unrealengine.com/t/multiple-roots-are-found-in-the-bone-hierarchy-we-only-support-single-root-bone-blender/295475 "2024-06-24T13:20:18Z")

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Hi, i have a question, i did an animation from blender and when i export the fbx document and try to import this with UE4 this error apears :s help me please, “how can i change the multiple bone to single root bone”?

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## [Create Multi Pak Files](https://forums.unrealengine.com/t/create-multi-pak-files/391675)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_0878a78c](https://forums.unrealengine.com/u/anonymous_user_0878a78c)\
**Replies:** 10\
**Last updated:** [September 3, 2023, 11:36am UTC](https://forums.unrealengine.com/t/create-multi-pak-files/391675 "2023-09-03T11:36:52Z")

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Hello Dear Community I want to ask something that I don’t know how to deal with I want to split and create paks files such as Animation.pak Character.pak Weapons.pak and such on… can you help me with this situation …

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## [Using Multiple GPU](https://forums.unrealengine.com/t/using-multiple-gpu/1269461)

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**Author:** [@vaxtc1](https://forums.unrealengine.com/u/vaxtc1)\
**Replies:** 0\
**Last updated:** [August 23, 2023, 2:58am UTC](https://forums.unrealengine.com/t/using-multiple-gpu/1269461 "2023-08-23T02:58:57Z")

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Can some one explain how to set Unreal Engine to use multiple GPU. I have 3 cards and I don’t know how to tell the engine to use all 3 of them at the same time. Additionally, is there a way to view in Unreal what is be…

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## [Multiple roots found, exporting from blender](https://forums.unrealengine.com/t/multiple-roots-found-exporting-from-blender/311228)

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**Author:** [@EliasPa](https://forums.unrealengine.com/u/EliasPa)\
**Replies:** 19\
**Last updated:** [February 19, 2023, 2:14am UTC](https://forums.unrealengine.com/t/multiple-roots-found-exporting-from-blender/311228 "2023-02-19T02:14:26Z")

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Hi! I have made a skeleton for a mesh of mine in blender. There seems to be problem when exporting to UE4. I get an error saying there’s multiple roots but I cannot seem to understand why. Here’s a picture of my hierar…

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## [Rotate multiple actors around their own pivots?](https://forums.unrealengine.com/t/rotate-multiple-actors-around-their-own-pivots/362139)

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**Author:** [@Alexallright](https://forums.unrealengine.com/u/Alexallright)\
**Replies:** 8\
**Last updated:** [December 9, 2022, 1:45pm UTC](https://forums.unrealengine.com/t/rotate-multiple-actors-around-their-own-pivots/362139 "2022-12-09T13:45:52Z")

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I’m working on a rigging system in Unreal Engine and i’m stuck on a big problem. I cant rotate multiple actors around their own pivots in editor which makes it not possible to work with hierarchy local rotations. All sel…

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## [my client successfully joined server but it wont travel through levels](https://forums.unrealengine.com/t/my-client-successfully-joined-server-but-it-wont-travel-through-levels/681429)

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**Author:** [@Prismgodd](https://forums.unrealengine.com/u/Prismgodd)\
**Replies:** 1\
**Last updated:** [November 1, 2022, 6:51am UTC](https://forums.unrealengine.com/t/my-client-successfully-joined-server-but-it-wont-travel-through-levels/681429 "2022-11-01T06:51:15Z")

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my client successfully joined server but it wont travel through levels what code should i add?

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## [Concurrent Jenkins game builds on one machine - best practices?](https://forums.unrealengine.com/t/concurrent-jenkins-game-builds-on-one-machine-best-practices/417741)

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**Author:** [@IMFjarlar](https://forums.unrealengine.com/u/IMFjarlar)\
**Replies:** 3\
**Last updated:** [September 23, 2022, 8:57am UTC](https://forums.unrealengine.com/t/concurrent-jenkins-game-builds-on-one-machine-best-practices/417741 "2022-09-23T08:57:42Z")

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Hello! In short, I’m wondering how you best would go about solving having concurrent game builds running on a single jenkins machine? Some background: I’m an engineer at a small-ish game studio and we have recently be…

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## [Making certain objects invisible on multiple NDI cameras](https://forums.unrealengine.com/t/making-certain-objects-invisible-on-multiple-ndi-cameras/477578)

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**Author:** [@Shurly](https://forums.unrealengine.com/u/Shurly)\
**Replies:** 2\
**Last updated:** [July 21, 2022, 9:48am UTC](https://forums.unrealengine.com/t/making-certain-objects-invisible-on-multiple-ndi-cameras/477578 "2022-07-21T09:48:06Z")

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Hi everyone, We’re running into a small problem which seems simple to fix but strangely enough doesn’t want to be fixed: We have multiple NDI cameras in our scene which send out fine, but we have certain objects we onl…

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## [There's some online games](https://forums.unrealengine.com/t/theres-some-online-games/520469)

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**Author:** [@anonymous\_user\_0a0d95ea](https://forums.unrealengine.com/u/anonymous_user_0a0d95ea)\
**Replies:** 2\
**Last updated:** [April 20, 2022, 11:38am UTC](https://forums.unrealengine.com/t/theres-some-online-games/520469 "2022-04-20T11:38:35Z")

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There are any multiplayer web-browser game, made on UE4? can anyone briefly tell me how to create a web-browser multiplayer game?

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## [Multiple levels dedicated server / multiplayer](https://forums.unrealengine.com/t/multiple-levels-dedicated-server-multiplayer/394970)

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**Author:** [@Jim\_Arabajoglou](https://forums.unrealengine.com/u/Jim_Arabajoglou)\
**Replies:** 5\
**Last updated:** [March 29, 2022, 6:50pm UTC](https://forums.unrealengine.com/t/multiple-levels-dedicated-server-multiplayer/394970 "2022-03-29T18:50:55Z")

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Does UE4 support multiple level streaming at the same time? Let’s say 30 levels, with players playing and switching between them, all of this in one dedicated server.

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## [Apply Highlight Material to a specific mesh of a multiple mesh Blueprint](https://forums.unrealengine.com/t/apply-highlight-material-to-a-specific-mesh-of-a-multiple-mesh-blueprint/491414)

<div class="topic-metadata">

**Author:** [@srhrs](https://forums.unrealengine.com/u/srhrs)\
**Replies:** 0\
**Last updated:** [November 28, 2021, 2:10pm UTC](https://forums.unrealengine.com/t/apply-highlight-material-to-a-specific-mesh-of-a-multiple-mesh-blueprint/491414 "2021-11-28T14:10:47Z")

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Hi there! I would like to apply a hightlight only to a mesh that is part of a blueprint with other meshes, linked together by a scene component. E.g. I would like only the door handle to be highlighted. I’ve tried spe…

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## [Touch Over events triggers too Many times](https://forums.unrealengine.com/t/touch-over-events-triggers-too-many-times/486068)

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**Author:** [@NUKETheWay](https://forums.unrealengine.com/u/NUKETheWay)\
**Replies:** 7\
**Last updated:** [July 12, 2021, 8:42am UTC](https://forums.unrealengine.com/t/touch-over-events-triggers-too-many-times/486068 "2021-07-12T08:42:53Z")

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I know this is a very basic question. When we use events like Touch enter or Cursor over. Then the events gets triggered multiple times. Is there better way to prevent this? I mean some sort of settings I don’t know a…

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## [Multiple ai attack replication?](https://forums.unrealengine.com/t/multiple-ai-attack-replication/467672)

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**Author:** [@R1ICO](https://forums.unrealengine.com/u/R1ICO)\
**Replies:** 1\
**Last updated:** [December 8, 2020, 6:50am UTC](https://forums.unrealengine.com/t/multiple-ai-attack-replication/467672 "2020-12-08T06:50:13Z")

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Hi, So I am trying to make an RPG game (multiplayer) I have my AI chase, attack, strafe, etc. But I cant make my AI replicate the same attack in all clients… My Actual AI has 7 attacks atm there for they cast randomly wi…

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## [multiple crashes while opening unreal engine 4.24 and 4.25](https://forums.unrealengine.com/t/multiple-crashes-while-opening-unreal-engine-4-24-and-4-25/471620)

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**Author:** [@Himanshu903](https://forums.unrealengine.com/u/Himanshu903)\
**Replies:** 0\
**Last updated:** [September 19, 2020, 10:22pm UTC](https://forums.unrealengine.com/t/multiple-crashes-while-opening-unreal-engine-4-24-and-4-25/471620 "2020-09-19T22:22:41Z")

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i updated my version from 4.24 to 4.25, after one day of update both the versions started crashing multiple times, i start unreal engine and after 1 min approx. unreal crashes. this is happening again and again.

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## [1 project 2 computers (Home/Work)](https://forums.unrealengine.com/t/1-project-2-computers-home-work/293869)

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**Author:** [@tidjo12](https://forums.unrealengine.com/u/tidjo12)\
**Replies:** 2\
**Last updated:** [May 3, 2020, 7:57pm UTC](https://forums.unrealengine.com/t/1-project-2-computers-home-work/293869 "2020-05-03T19:57:46Z")

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I need to create 7 scenes in Unreal 4 and be able to work on them at school and at home. I would like to know how to install them on both computer so that I can work at home the weekend and come back Monday and just tra…

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## [How to assign multiple sequential actions to single key?](https://forums.unrealengine.com/t/how-to-assign-multiple-sequential-actions-to-single-key/459230)

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**Author:** [@Rajdeep\_Paul](https://forums.unrealengine.com/u/Rajdeep_Paul)\
**Replies:** 1\
**Last updated:** [December 8, 2019, 11:33am UTC](https://forums.unrealengine.com/t/how-to-assign-multiple-sequential-actions-to-single-key/459230 "2019-12-08T11:33:00Z")

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I am trying to assign a single key binding to perform a sequential series of task at every key press interval. For example: In a VR template level, i am trying to assign a button (any) to allow the user (vr pawn) to tel…

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## [Multiple Billboards causes graphical glitch](https://forums.unrealengine.com/t/multiple-billboards-causes-graphical-glitch/457429)

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**Author:** [@CrazyCatDev](https://forums.unrealengine.com/u/CrazyCatDev)\
**Replies:** 0\
**Last updated:** [October 23, 2019, 6:28pm UTC](https://forums.unrealengine.com/t/multiple-billboards-causes-graphical-glitch/457429 "2019-10-23T18:28:57Z")

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I’m having some troubles with using multiple Material Billboards in my project. At the start of play, I have a number of vehicles spawn in to the game dependant on the number of players. As the vehicles spawn, an additio…

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## [Why do I have multiple gradients in custom depth buffer?](https://forums.unrealengine.com/t/why-do-i-have-multiple-gradients-in-custom-depth-buffer/451539)

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**Author:** [@PiaKre](https://forums.unrealengine.com/u/PiaKre)\
**Replies:** 1\
**Last updated:** [July 2, 2019, 8:09am UTC](https://forums.unrealengine.com/t/why-do-i-have-multiple-gradients-in-custom-depth-buffer/451539 "2019-07-02T08:09:44Z")

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Hi, I want to use Custom Depth to mask certain objects so I can use a post process material on them. Somehow, when I preview the custom depth buffer, it seems like there are multiple gradients, instead of one. This leads…

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## [OnComponentHit triggering multiple times](https://forums.unrealengine.com/t/oncomponenthit-triggering-multiple-times/446130)

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**Author:** [@JayFitz91](https://forums.unrealengine.com/u/JayFitz91)\
**Replies:** 6\
**Last updated:** [May 30, 2019, 1:56pm UTC](https://forums.unrealengine.com/t/oncomponenthit-triggering-multiple-times/446130 "2019-05-30T13:56:58Z")

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I am trying to decrease the number of lives a player has when a ball hits an actor marked with the “deadzone” tag but sometimes, when the ball hits the deadzone, 2,3 or 4 lives are removed and I do not know why. Here is …

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## [Multiple virtual joysticks](https://forums.unrealengine.com/t/multiple-virtual-joysticks/449079)

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**Author:** [@BorisKipi](https://forums.unrealengine.com/u/BorisKipi)\
**Replies:** 0\
**Last updated:** [May 16, 2019, 3:31pm UTC](https://forums.unrealengine.com/t/multiple-virtual-joysticks/449079 "2019-05-16T15:31:53Z")

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Can I have more than two virtual joysticks on mobile? I’m using the DefaultVirtualJoysticks TouchInterface and it hold an array of controls. So far they look something like this: So what if I want to add a third thum…

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## [how to multi view](https://forums.unrealengine.com/t/how-to-multi-view/303229)

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**Author:** [@anonymous\_user\_18239cac](https://forums.unrealengine.com/u/anonymous_user_18239cac)\
**Replies:** 1\
**Last updated:** [May 4, 2019, 1:47am UTC](https://forums.unrealengine.com/t/how-to-multi-view/303229 "2019-05-04T01:47:34Z")

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I want to know about how to output with four screen

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## [Adding simple (box?) collision to multiple objects?](https://forums.unrealengine.com/t/adding-simple-box-collision-to-multiple-objects/446439)

<div class="topic-metadata">

**Author:** [@mikkokovasiipi](https://forums.unrealengine.com/u/mikkokovasiipi)\
**Replies:** 3\
**Last updated:** [April 3, 2019, 4:20pm UTC](https://forums.unrealengine.com/t/adding-simple-box-collision-to-multiple-objects/446439 "2019-04-03T16:20:45Z")

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Hi. Is there a way to add collision areas to multiple objects at once? I have imported a building scene from 3ds max via datasmith and I would like to add collisions to the floors and walls. I think in earlier versions o…

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## [Switching between multiple cameras within the Character.](https://forums.unrealengine.com/t/switching-between-multiple-cameras-within-the-character/283618)

<div class="topic-metadata">

**Author:** [@LocalDose](https://forums.unrealengine.com/u/LocalDose)\
**Replies:** 29\
**Last updated:** [March 31, 2019, 3:08pm UTC](https://forums.unrealengine.com/t/switching-between-multiple-cameras-within-the-character/283618 "2019-03-31T15:08:24Z")

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Hey all, I’m looking for simple blueprint functionality for switching between two cameras inside of a character component. I have found a similar post, however the “answers” are not very straightforward and quite confusi…

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## [How to build single android apk with multiple cpu architectures support?](https://forums.unrealengine.com/t/how-to-build-single-android-apk-with-multiple-cpu-architectures-support/446045)

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**Author:** [@Gamebili](https://forums.unrealengine.com/u/Gamebili)\
**Replies:** 0\
**Last updated:** [March 26, 2019, 6:51pm UTC](https://forums.unrealengine.com/t/how-to-build-single-android-apk-with-multiple-cpu-architectures-support/446045 "2019-03-26T18:51:35Z")

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When I package an android apk, I found that there are two apks in the output folder, armv7.apk and arm64.apk. How can I build a single apk with multiple cpu architectures support?

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## [Easy way to change between 20+ cameras](https://forums.unrealengine.com/t/easy-way-to-change-between-20-cameras/442921)

<div class="topic-metadata">

**Author:** [@Datahunter](https://forums.unrealengine.com/u/Datahunter)\
**Replies:** 1\
**Last updated:** [February 7, 2019, 11:36pm UTC](https://forums.unrealengine.com/t/easy-way-to-change-between-20-cameras/442921 "2019-02-07T23:36:02Z")

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Hi, I know how to switch between multiple cameras although I would like to know if there is an easier way to switch as I am using more than 20 cameras. The user will also use buttons to go back and forth from the camer…

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## [Can i work with multiple people on one project at a time?](https://forums.unrealengine.com/t/can-i-work-with-multiple-people-on-one-project-at-a-time/441286)

<div class="topic-metadata">

**Author:** [@PS\_Porky](https://forums.unrealengine.com/u/PS_Porky)\
**Replies:** 0\
**Last updated:** [January 14, 2019, 8:58pm UTC](https://forums.unrealengine.com/t/can-i-work-with-multiple-people-on-one-project-at-a-time/441286 "2019-01-14T20:58:00Z")

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I’m working on a game, but my friend wants to help me. Can i work with multiple people on one project at the same time?

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## [How to assign multiple meshes for an actor](https://forums.unrealengine.com/t/how-to-assign-multiple-meshes-for-an-actor/440312)

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**Author:** [@pasena](https://forums.unrealengine.com/u/pasena)\
**Replies:** 0\
**Last updated:** [December 30, 2018, 8:19am UTC](https://forums.unrealengine.com/t/how-to-assign-multiple-meshes-for-an-actor/440312 "2018-12-30T08:19:06Z")

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Hello everyone, this is my first post and I´m pretty new in C++ programming. I´m trying to make a realtime ArchViz project and I need to change the mesh of an actor when a key is pressed; suppose I have a modern design c…

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