Multiplayer Error with new UE 5.6 FPS templates

bobetty
Sun, 15 Jun 2025 15:50:20 +0000
Blueprint

I wanted to test out the new FPS template and see if it works with Multiplayer. I added a 2nd Player Start and I set the players to 2 and Net Mode to “Play as Listen Server”.

When I hit play I get this error in the message log:

Blueprint Runtime Error: “Accessed None trying to read (real) property CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue in not an UClass”. Node: Add Mapping Context Graph: EventGraph Function: Execute Ubergraph BP First Person Character Blueprint: BP_FirstPersonCharacter"

The new client window gives this error and it prevents the Mouse looking Functionality from working. The walking and shooting work fine.

Is there a fix for this?

6 posts - 4 participants