Capture Sequence to Movie at Runtime?

bzundel
Tue, 29 Oct 2019 00:21:40 +0000
Cinematics & Media

I’m looking to allow a user in the game to record a movie from a sequence in-app. The user can manipulate the objects in the world, and then record a movie from a sequence that contains all camera movement, and the app saves it to their desired location. Is there a way to do this in Blueprints? Thanks!

5 posts - 4 participants