Is there a way to capture footage directly from UE4 in a standalone build?

DaveHall17
Thu, 31 Oct 2019 17:32:23 +0000
C++

I want to be able to capture footage directly from UE4. This is achievable in editor using the StartMovieCapture command. However, this command does not work in a standalone build.

I’ve searched for other methods to capture video, but it appears that all methods such as Matinee, Sequencer and Take Recorder only allow you to export videos from the Unreal Editor.

Is there a way to get the StartMovieCapture to work in a standalone or another method for recording video directly from a UE4 game?

3 posts - 3 participants