Sequence Recorder not recording Material Instance Dynamic

vito0719
Mon, 05 Sep 2016 10:12:40 +0000
Asset Creation

I was trying to record a sequence but failed. I was using a BP Character with Material Instance Dynamic created and applied. In the MID, there is a parameter which is tweaked per tick and drives WPO. Basically, a Zen Garden fish, except I’m using skeletal mesh with a swim forward animation. I wanted to record a sequence with me piloting the BP Character, swimming, turning.

In PIE, everything seemed fine. But when I play the recorded sequence (in editor or in PIE), the WPO is gone. When the fish turns, it’s just rotating bluntly.

For now, I have a workaround, which is to create a new actor that calculates its delta transform and set WPO based on that; with that attached to the recorded character and the visibility of the recorded character turned off, I have a close replication of what I wanted to record. But the “overhead” is enormous…

11 posts - 8 participants