Weird movable light flickering

kkdesign
Tue, 03 Jul 2018 14:52:40 +0000
Rendering

I´ve been encountering this very weird issue where I have a blueprint that has a bunch of different modular space station models and a lot of dynamic lights (spot and point types) with small radius and no shadow casting because I´m aiming for VR. I´m getting a really good performance but when I move sometimes I see this odd light culling or change. This is happening when I have a lot of these blueprints in the scene but is not happening when I only have one. I´ve been testing a lot of things but I don´t know if there are some sort of limit in the engine that is causing this.

I´m using 4.19.2

7 posts - 4 participants