Drag widget and drop on actor.

Two-faced
Thu, 11 Apr 2019 06:46:52 +0000
UI

There is already exactly the same question, but it was closed due to beautiful reason: https://answers.unrealengine.com/questions/536407/umg-to-actor-drag-drop-detection.html

Seems like drag’n’drop operation consumes mouse events. Is there an accessible event outside widgets so I could detect mouse release or drop on actor itself and could fix my current redneck solution?

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