Trying to run "Cursor over event" in particle system

Boloto
Thu, 12 Aug 2021 08:15:46 +0000
World Creation

I want to create simple thing.
When cursor passes over the actor, in the corner a sign appears with information about him, like this (cursor on cube).

But when I try to doing same for particle system nothing happens (cursor on PS)

Some settings:

Generate overlap events in PS
blueprint enabled

PS doesn’t have
collision module in emitter

Overlap events in controller enabled I’m also

Set collision enabled in construction script for PS

Particle system has own On begin cursor over event, it means (as I understand), that I can implement this mechanic without adding sphere collison as child. Or I cant?

Thanks for help!

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