Representing an Image Plane in CineCamera that matches Maya or Motionbuilder Image Plane

beagz
Wed, 28 Jun 2017 18:29:35 +0000
Cinematics & Media

I would love to represent an image plane in UE4 that matches Maya or Mobus representation of an image plane that fills the cameras frustum. Is there any hope of attaching to my cine camera such a thing and having it properly resize when lens is changed?

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