Import FBX mesh with anims from Motionbuilder

Bruno Martelli
Tue, 29 Jul 2014 15:19:07 +0000
Character & Animation

Hi im wondering how to do this, the documentation breezily says *“The FBX animation import pipeline allows for importing both a Skeletal Mesh and animation all at once”. What happens is the thing whirs for about half an hour slowing importing then the mesh comes in upside down with no animation.

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