Major Bug - Unreal Engine 5 Preview 2 Morph Target Severe Flickering

bluemayonase
Tue, 22 Mar 2022 21:08:20 +0000
Character & Animation

I have been working on a project with preview 1 without any issues. As soon as I updated to preview 2 the morph targets on my characters meshes were flickering severely. This is both in the skeletal mesh preview and played in the level. I have tried adjusting every setting/re-importing with no fixes.

I re-imported the same skeletal mesh in a Early Access of UE5 and the flickering was not there. I currently cannot make progress on my game as I cant open it in an older version without over 50% of assets disappearing.

I have seen some reports on morph target flickering in the forums but with no feedback or solutions from anyone at all. Regardless if this bug is ignored which is most likely going to be the case, posting this here for anyone else having the same issue to see if a fix can be figured out.

One thing I have tried where the flickering stops is when I set from lit to unlit, so im guessing it’s a lighting/shader issue with the engine

Question: Is there any possible way to fix the morph target flickering?

26 posts - 19 participants