Blend Shapes not importing to UE5

luthielle
Sat, 07 May 2022 02:41:45 +0000
Character & Animation

I have a rig that is using blend shapes. I export to FBX and the blend shapes do not import into UE5 despite having the “import morph target” checked on. I checked the fbx inside of Maya, and the shapes import correctly. Anyone have any ideas why they would show in maya but not in engine?

7 posts - 6 participants