How to export morph targets from blender to UE4

sccdhyt
Wed, 17 Jan 2018 08:36:29 +0000
Character & Animation

In blender I set a shape key and it works well.

After I export it from blender as FBX and import into UE4, I can see morph targets in the mesh.

But when I change the value the mesh doesn’t change.

Here is my export and import setting, can someone help me where is wrong?

16 posts - 10 participants