Accelerating montage play rate using time stretch curves

DARK_ETERNAL
Fri, 02 Feb 2018 20:55:33 +0000
Character & Animation

Greetings.

I’ve been playing around with time stretch curves to modify the play rate of an animation montage. As weird as it seems to be, I’ve kind of got the grasp of it… To lower the play rate, then resetting it to 1.0 at specific points, though. But, how about if I wanted to accelerate the play rate? As long as I understand, having a 0.0 value on the curve means the play rate will be ignored and the montage will play with rate 1.0, but I need it to play with a rate greater than 1.0. How can I do that?

Thanks in advance.

6 posts - 6 participants