Animation Montage: Change Start Pos of Animation Segment

Visuallization1
Thu, 03 Nov 2022 15:23:25 +0000
Character & Animation

Hi there,

I would like to play an animation montage and with multiple slots (default & upperbody). I want to play an attack animation, the first 2 animation segments should be upperbody animations and the last one should be a default (fullbody) animation.

I thought I could just add 2 slots (default & upperbody) and rearrange the animation segments accordingly, but I don’t seem to be able to change the start pos of the default animation to the end of the second animation. It just will stay at 0 within it’s slot.

Any ideas & help is much appreciated.

Cheers

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