# \#mod

**URL:** https://forums.unrealengine.com/tag/mod/10270.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [ \[PAID\] Walkthrough/Examples for Character Mod ](https://forums.unrealengine.com/t/paid-walkthrough-examples-for-character-mod/2746424)

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**Author:** [@FishFishFish555](https://forums.unrealengine.com/u/FishFishFish555)\
**Replies:** 0\
**Last updated:** [August 25, 2026, 5:20pm UTC](https://forums.unrealengine.com/t/paid-walkthrough-examples-for-character-mod/2746424 "2026-08-25T17:20:43Z")

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Project Title: An Eastern Era Character Mod Walkthrough and Examples Description: Looking for someone to build two fully playable disciple mods for Eastern Era (wuxia colony-sim, UE5.6), built on the EasternEraMod commu…

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## [Custom/modified Traits don't persist after save/reload — even using 100% vanilla scripts ](https://forums.unrealengine.com/t/custom-modified-traits-dont-persist-after-save-reload-even-using-100-vanilla-scripts/2733682)

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**Author:** [@Skull\_osmar](https://forums.unrealengine.com/u/Skull_osmar)\
**Replies:** 0\
**Last updated:** [July 5, 2026, 1:02pm UTC](https://forums.unrealengine.com/t/custom-modified-traits-dont-persist-after-save-reload-even-using-100-vanilla-scripts/2733682 "2026-07-05T13:02:21Z")

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\*We’re trying to create a custom personality Trait via ModKit. Any trait that is newly created OR modified doesn’t survive a save/reload cycle — the character’s trait selection reverts to whatever was selected before. \* …

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## [why have I been banned for posting the wrong category!!! ](https://forums.unrealengine.com/t/why-have-i-been-banned-for-posting-the-wrong-category/2401290)

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**Author:** [@MrBannedFromForm](https://forums.unrealengine.com/u/MrBannedFromForm)\
**Replies:** 0\
**Last updated:** [March 19, 2025, 5:46pm UTC](https://forums.unrealengine.com/t/why-have-i-been-banned-for-posting-the-wrong-category/2401290 "2025-03-19T17:46:33Z")

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Summary the mods banned me for no reason Please select what you are reporting on: Creative What Type of Bug are you experiencing? Other Steps to Reproduce post on the wrong category on a new account Expected Result I…

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## [\[HELP\]Use Edit UT99 as training game Mode](https://forums.unrealengine.com/t/help-use-edit-ut99-as-training-game-mode/2245018)

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**Author:** [@Synco\_cybersyn](https://forums.unrealengine.com/u/Synco_cybersyn)\
**Replies:** 1\
**Last updated:** [December 31, 2024, 8:01am UTC](https://forums.unrealengine.com/t/help-use-edit-ut99-as-training-game-mode/2245018 "2024-12-31T08:01:29Z")

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Hello people. I hope that you are fine. I need help. I want to use UT99 in the most difficult way, to train aim for tactical shooters, in this case, Tactical Ops. I’m using a cs1.6 mutator which adds recoil and firear…

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## [Unable to run Hello Neighbor mods - 2 error messages](https://forums.unrealengine.com/t/unable-to-run-hello-neighbor-mods-2-error-messages/416725)

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**Author:** [@Sansgaming901](https://forums.unrealengine.com/u/Sansgaming901)\
**Replies:** 1\
**Last updated:** [February 12, 2018, 2:01pm UTC](https://forums.unrealengine.com/t/unable-to-run-hello-neighbor-mods-2-error-messages/416725 "2018-02-12T14:01:50Z")

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Hi, I’m trying to run a Hello Neighbor mod and it loads 73% then stops. I get 2 error messages: Plugin missing This project requires the GoogleAnalytics plugin. Would you like to download it from the Marketplace? and …

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## [Dead By Daylight modding](https://forums.unrealengine.com/t/dead-by-daylight-modding/1512153)

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**Author:** [@Zat\_Ernest](https://forums.unrealengine.com/u/Zat_Ernest)\
**Replies:** 0\
**Last updated:** [December 9, 2023, 10:26pm UTC](https://forums.unrealengine.com/t/dead-by-daylight-modding/1512153 "2023-12-09T22:26:08Z")

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Hello, im currently modding a game called Dead by daylight im modding the private version of the game so i dont basically cheat, i have all dbd dump files or template, they all include blueprints which makes my life easi…

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## [\[PAID\] Modder for Night of the Dead  ](https://forums.unrealengine.com/t/paid-modder-for-night-of-the-dead/622926)

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**Author:** [@P\_a\_P\_P\_y](https://forums.unrealengine.com/u/P_a_P_P_y)\
**Replies:** 1\
**Last updated:** [August 8, 2022, 6:59am UTC](https://forums.unrealengine.com/t/paid-modder-for-night-of-the-dead/622926 "2022-08-08T06:59:46Z")

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Mod must work on a dedicated server, where you aren’t the host/admin Max health and stamina Free build (no resources needed)

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## [I would like to Commission someone to do a mod](https://forums.unrealengine.com/t/i-would-like-to-commission-someone-to-do-a-mod/501883)

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**Author:** [@anonymous\_user\_0d24a9ab](https://forums.unrealengine.com/u/anonymous_user_0d24a9ab)\
**Replies:** 0\
**Last updated:** [February 24, 2022, 6:55pm UTC](https://forums.unrealengine.com/t/i-would-like-to-commission-someone-to-do-a-mod/501883 "2022-02-24T18:55:54Z")

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I want to mod Life is Strange 2. Every other LIS has been modded expect this one. -\_- I have pak files extracted but, my computer is very slow with UE, I also don’t know what version of UE LIS2 runs on. Both of these ma…

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## [UGC Plugin can't package mod](https://forums.unrealengine.com/t/ugc-plugin-cant-package-mod/468692)

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**Author:** [@Tylrin](https://forums.unrealengine.com/u/Tylrin)\
**Replies:** 4\
**Last updated:** [December 5, 2021, 7:25pm UTC](https://forums.unrealengine.com/t/ugc-plugin-cant-package-mod/468692 "2021-12-05T19:25:02Z")

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Hey everyone I have a problem where I can’t package a mod from the UGC Plugin. Everything else works except packaging. Here is the error. ERROR: Failed to find command PackageUGC

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## [Enable close and far shadows simultaneously?](https://forums.unrealengine.com/t/enable-close-and-far-shadows-simultaneously/488757)

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**Author:** [@anonymous\_user\_3b8272d4](https://forums.unrealengine.com/u/anonymous_user_3b8272d4)\
**Replies:** 0\
**Last updated:** [September 13, 2021, 11:19pm UTC](https://forums.unrealengine.com/t/enable-close-and-far-shadows-simultaneously/488757 "2021-09-13T23:19:38Z")

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Trying to mod a game’s shadows. As you can see in the images below, the game appears to use baked distance shadows that transition to more accurate cascaded dynamic shadows closer to the camera. Problem is, some objects …

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## [Help with shadow transition distance for baked vs dynamic shadows](https://forums.unrealengine.com/t/help-with-shadow-transition-distance-for-baked-vs-dynamic-shadows/488445)

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**Author:** [@anonymous\_user\_3b8272d4](https://forums.unrealengine.com/u/anonymous_user_3b8272d4)\
**Replies:** 3\
**Last updated:** [September 12, 2021, 7:05am UTC](https://forums.unrealengine.com/t/help-with-shadow-transition-distance-for-baked-vs-dynamic-shadows/488445 "2021-09-12T07:05:13Z")

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I’m editing a game (No More Heroes 3) using cvars through the scalability settings and have a bit of an issue with shadows. I’ve noticed that if I increase the shadow distance scale, it allows dynamic shadows to be cast …

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## [can't package my mod in hello mod kit](https://forums.unrealengine.com/t/cant-package-my-mod-in-hello-mod-kit/486716)

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**Author:** [@Xd\_Skillzed](https://forums.unrealengine.com/u/Xd_Skillzed)\
**Replies:** 0\
**Last updated:** [July 30, 2021, 3:12pm UTC](https://forums.unrealengine.com/t/cant-package-my-mod-in-hello-mod-kit/486716 "2021-07-30T15:12:08Z")

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Hey i can’t Package my mod in hello mod kit it only says packaging failed and before that it says plugin packagin.

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## [How to unpack a .pak file?](https://forums.unrealengine.com/t/how-to-unpack-a-pak-file/485592)

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**Author:** [@DevilSpawn1875](https://forums.unrealengine.com/u/DevilSpawn1875)\
**Replies:** 1\
**Last updated:** [June 30, 2021, 8:50pm UTC](https://forums.unrealengine.com/t/how-to-unpack-a-pak-file/485592 "2021-06-30T20:50:57Z")

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Read until the end please. So I want to mod Life is Strange 2 (It’s personal use only so if your worried that I would share a modded version I’m not. this is just for me to play) So I seen people do this and I want to …

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## [Modding advice for Atlas?](https://forums.unrealengine.com/t/modding-advice-for-atlas/481577)

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**Author:** [@PTATOMIC78](https://forums.unrealengine.com/u/PTATOMIC78)\
**Replies:** 0\
**Last updated:** [April 9, 2021, 7:54pm UTC](https://forums.unrealengine.com/t/modding-advice-for-atlas/481577 "2021-04-09T19:54:57Z")

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Hi there. I’m not sure that this is the right format of question asking. i’m new to modding using the atlas dev kit which i understand is a modified version of the unreal engine. I was wondering, because modding help for…

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## [How can i get a full refund on a payment somebody else did on my account  with my own credit card](https://forums.unrealengine.com/t/how-can-i-get-a-full-refund-on-a-payment-somebody-else-did-on-my-account-with-my-own-credit-card/420260)

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**Author:** [@Butty12](https://forums.unrealengine.com/u/Butty12)\
**Replies:** 2\
**Last updated:** [March 12, 2021, 6:49am UTC](https://forums.unrealengine.com/t/how-can-i-get-a-full-refund-on-a-payment-somebody-else-did-on-my-account-with-my-own-credit-card/420260 "2021-03-12T06:49:21Z")

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I allready filled a refund formulary and i did not recieve any answers yet please help mods

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## [Can you mod Civilization VI on unreal engine?](https://forums.unrealengine.com/t/can-you-mod-civilization-vi-on-unreal-engine/477061)

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**Author:** [@anonymous\_user\_3b08b577](https://forums.unrealengine.com/u/anonymous_user_3b08b577)\
**Replies:** 0\
**Last updated:** [January 11, 2021, 12:00am UTC](https://forums.unrealengine.com/t/can-you-mod-civilization-vi-on-unreal-engine/477061 "2021-01-11T00:00:21Z")

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I want to create a skin on Civ 6 but im not sure if I can do so for this specific game on unreal engine. Is my only option steam?

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## [マテリアルインスタンスの設定がゲーム上で反映されません](https://forums.unrealengine.com/t/topic/475916)

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**Author:** [@anonymous\_user\_3bb4e815](https://forums.unrealengine.com/u/anonymous_user_3bb4e815)\
**Replies:** 2\
**Last updated:** [December 16, 2020, 11:54am UTC](https://forums.unrealengine.com/t/topic/475916 "2020-12-16T11:54:13Z")

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現在、UE4(Ver4.22.3)で作成されたゲームのMOD作成をしています。 MODの内容は、大雑把に書くと 「デフォルトで設定されている髪と眉毛の色を、新規のマテリアルインスタンス(以下MI)を使用して違う色に変更する」 という感じのものです。 詳細は下記に記すのですが、諸々の設定を行なってモデルに正しく定義し、UE上ではしっかり反映されて表示されていても、 そのファイルをゲームと同じ階層に置いてエクスポートし、pakファ…

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## [Can't upload mod file in Dev Portal: UP-01-500](https://forums.unrealengine.com/t/cant-upload-mod-file-in-dev-portal-up-01-500/475518)

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**Author:** [@anonymous\_user\_69810e7f1](https://forums.unrealengine.com/u/anonymous_user_69810e7f1)\
**Replies:** 0\
**Last updated:** [December 6, 2020, 10:13pm UTC](https://forums.unrealengine.com/t/cant-upload-mod-file-in-dev-portal-up-01-500/475518 "2020-12-06T22:13:58Z")

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I am unable to upload file for a mod in the dev portal for Total War Troy. I have downloaded the Assembly Kit for the game, and 2FA is also enabled. I click on the button “Submit a mod” in the Epic Launcher, it opens a w…

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## [Using UnrealPak how do you set up a Response file?](https://forums.unrealengine.com/t/using-unrealpak-how-do-you-set-up-a-response-file/455365)

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**Author:** [@Dire\_Venom](https://forums.unrealengine.com/u/Dire_Venom)\
**Replies:** 14\
**Last updated:** [November 2, 2020, 9:40pm UTC](https://forums.unrealengine.com/t/using-unrealpak-how-do-you-set-up-a-response-file/455365 "2020-11-02T21:40:08Z")

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Hi all, I’m new to UnrealPak and trying to find documentation on how to set up the response file for a mod. Using: D:\\Win64\\UnrealPak.exe (PathTo.pak) -Create=(PathToSourceFolder) Puts the files I want inside a pak f…

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## [Creating a python runtime for Unreal](https://forums.unrealengine.com/t/creating-a-python-runtime-for-unreal/436346)

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**Author:** [@anonymous\_user\_3698c782](https://forums.unrealengine.com/u/anonymous_user_3698c782)\
**Replies:** 3\
**Last updated:** [October 26, 2020, 2:52am UTC](https://forums.unrealengine.com/t/creating-a-python-runtime-for-unreal/436346 "2020-10-26T02:52:23Z")

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Hey I was reading threads and faqs about the license and one things is not clear for me. I want to make an executable which like any Unreal game will contain the engine but also an embeded python vm and allow people to d…

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## [Ark modING](https://forums.unrealengine.com/t/ark-moding/473288)

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**Author:** [@anonymous\_user\_b7051ccd](https://forums.unrealengine.com/u/anonymous_user_b7051ccd)\
**Replies:** 0\
**Last updated:** [October 22, 2020, 2:18am UTC](https://forums.unrealengine.com/t/ark-moding/473288 "2020-10-22T02:18:03Z")

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is ark dev kit on UE 4.25.3 . and is ark tab on UE4.25.3

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## [Include cooked assets in editor for mod support](https://forums.unrealengine.com/t/include-cooked-assets-in-editor-for-mod-support/472767)

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**Author:** [@DoubleP90](https://forums.unrealengine.com/u/DoubleP90)\
**Replies:** 0\
**Last updated:** [October 11, 2020, 3:34pm UTC](https://forums.unrealengine.com/t/include-cooked-assets-in-editor-for-mod-support/472767 "2020-10-11T15:34:48Z")

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I’d like to add mod support to a game, the problem is that some files come from the marketplace and I would like not to share the source of some other ones. Is there a way to include cooked files in the mod editor? It …

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## [How do i cast find ugc packages?](https://forums.unrealengine.com/t/how-do-i-cast-find-ugc-packages/471605)

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**Author:** [@SychoSevn](https://forums.unrealengine.com/u/SychoSevn)\
**Replies:** 1\
**Last updated:** [September 21, 2020, 7:53pm UTC](https://forums.unrealengine.com/t/how-do-i-cast-find-ugc-packages/471605 "2020-09-21T19:53:00Z")

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How do i cast find ugc packages? i already did get ugcregistery and then find ugc packages but it doesnt work for some reason

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## [Access Violation, RoboRecall Mod Kit continually crashes](https://forums.unrealengine.com/t/access-violation-roborecall-mod-kit-continually-crashes/464655)

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**Author:** [@InfernoDigital](https://forums.unrealengine.com/u/InfernoDigital)\
**Replies:** 1\
**Last updated:** [May 4, 2020, 7:57pm UTC](https://forums.unrealengine.com/t/access-violation-roborecall-mod-kit-continually-crashes/464655 "2020-05-04T19:57:31Z")

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login ID’s blanked out for privacy LoginId: EpicAccountId: Access violation - code c0000005 (first/second chance not available) LibOVRPlatform64\_1 LibOVRPlatform64\_1 LibOVRPlatform64\_1 LibOVRPlatform64\_1 UE4Edito…

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## [How to load level from plugin?](https://forums.unrealengine.com/t/how-to-load-level-from-plugin/464216)

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**Author:** [@CryptAlchemy](https://forums.unrealengine.com/u/CryptAlchemy)\
**Replies:** 0\
**Last updated:** [April 25, 2020, 5:38am UTC](https://forums.unrealengine.com/t/how-to-load-level-from-plugin/464216 "2020-04-25T05:38:30Z")

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I’m adding mod support to my game (http://www.tomlooman.com/add-mod-support-to-your-unreal-engine-4-game/). How to load level from a mod (plugin)?

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## [Where is Main\_Level and all the maps YouTubers have by default in Hello Neighbor Mod Kit?](https://forums.unrealengine.com/t/where-is-main_level-and-all-the-maps-youtubers-have-by-default-in-hello-neighbor-mod-kit/463041)

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**Author:** [@anonymous\_user\_35dce068](https://forums.unrealengine.com/u/anonymous_user_35dce068)\
**Replies:** 0\
**Last updated:** [March 29, 2020, 8:48pm UTC](https://forums.unrealengine.com/t/where-is-main_level-and-all-the-maps-youtubers-have-by-default-in-hello-neighbor-mod-kit/463041 "2020-03-29T20:48:29Z")

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Hello, I am asking this question because I am confused. On every YouTube video on the Hello Mod Kit, they have a bunch of maps, including Main\_Level. How come I don’t have that level in the Content Browser? Why do I only…

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## [Hi, how do I modify Hello Neighbor?](https://forums.unrealengine.com/t/hi-how-do-i-modify-hello-neighbor/462715)

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**Author:** [@snaw57](https://forums.unrealengine.com/u/snaw57)\
**Replies:** 1\
**Last updated:** [March 22, 2020, 2:08pm UTC](https://forums.unrealengine.com/t/hi-how-do-i-modify-hello-neighbor/462715 "2020-03-22T14:08:06Z")

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Hello. How do I modify Hello Neighbor. I have installed epic games launcher and unreal engine, but when I launch unreal engine, it hops straight in to the creating mode and no the main site or whatever. So i do not even …

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## [Trying to build a standalone MOD/DLC pak file](https://forums.unrealengine.com/t/trying-to-build-a-standalone-mod-dlc-pak-file/427413)

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**Author:** [@nakata0705](https://forums.unrealengine.com/u/nakata0705)\
**Replies:** 6\
**Last updated:** [January 31, 2020, 12:45pm UTC](https://forums.unrealengine.com/t/trying-to-build-a-standalone-mod-dlc-pak-file/427413 "2020-01-31T12:45:13Z")

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Hello, Here is my loooong question post. I spend a good amount of time and finally could successfully confirmed that Tom Looman’s MOD example works as described with 4.19.2 on Windows 10 64 bit. (I created my own proje…

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## [Is there a way to fix kit freezing when spawning custom creations](https://forums.unrealengine.com/t/is-there-a-way-to-fix-kit-freezing-when-spawning-custom-creations/451390)

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**Author:** [@Dino\_Player\_32](https://forums.unrealengine.com/u/Dino_Player_32)\
**Replies:** 0\
**Last updated:** [June 27, 2019, 11:07pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-fix-kit-freezing-when-spawning-custom-creations/451390 "2019-06-27T23:07:03Z")

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The dev kit basically permanently freezes up whenever I spawn in a modded creation. It doesn’t seem to happen for older modded creations but when I edit them the engine freezes when I spawn the newly edited creation.

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## [unable to download content](https://forums.unrealengine.com/t/unable-to-download-content/448599)

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**Author:** [@FoxieDaFoxYT](https://forums.unrealengine.com/u/FoxieDaFoxYT)\
**Replies:** 0\
**Last updated:** [May 8, 2019, 1:32pm UTC](https://forums.unrealengine.com/t/unable-to-download-content/448599 "2019-05-08T13:32:04Z")

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I tried to download Hello Neighbor Mod Kit but ended up with this: Note that the mod kit is free so it shouldn’t show that I needed to pay. I have been able to download it before but not now. Can someone help me? F…

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