rowanls
Wed, 05 Aug 2015 21:57:13 +0000
Blueprint

How do I setup standard MMO movement, i.e. depress both mouse buttons to move?

I want the character to move forward when the user presses a mouse cord, i.e. depresses both mouse buttons at the same time.

This is the default control method in WOW, Rift, GW2, etc.

WASD movement is well covered in the Unreal Engine docs & tutorials. But I can find nothing about mouse cord movement.

Is there a way to map two concurrent mouseclick events in Engine Input Axis Mappings interface? Do I have to add a cord event to the underlying C++ classes? Or is there a way to do this in a blueprint?

Thanks in advance.

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