How to flip the camera display in the y axis to create a mirror world ?

Ovnix_One
Wed, 14 Apr 2021 00:43:11 +0000
Cinematics & Media

Hi! I am trying to flip the camera display in the y axis in order to create a mirror world. The “Image 1” is what I am trying to do :

For that I have tried :

1. Using a Post process material with a “sceneTexture:PostProcessInput” that I link with a “OneMinus” node (Image 2). Unfortunately it flip only the top & bottom and not the Left & Right.

2. I have also tried using a “multiply” node with a 2d texture(1,-1) (Image 3) but it gives a weird result.

If you have any idea on how to flip the left and rigth side of the camera display in order to create a mirror world, please share it bellow!

5 posts - 4 participants