Skeletal Mesh's collision when actor is mirrored

Dedeshius1
Sat, 10 Dec 2022 07:22:50 +0000
Character & Animation

Hey everyone,

I’ve modelated a door with an specific animation from blender to UE5, I managed to make it work perfectly. But now that I need to mirror this door to open in the right directions, the Skeletal Mesh’s collision seems to not work anymore, it’s not blocking anything.

Does anyone know to fix it?

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