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Shaders appearing black on Metal devices (4.13 preview 1)
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3
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1482
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September 5, 2016
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Steam Overlay Broken On macOS (Metal + OpenGL)
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1
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1012
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August 22, 2016
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Planar reflection clipplane bug on Metal
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4
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1241
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August 13, 2016
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Metal shader error in Material
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1
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796
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July 28, 2016
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Reflections don't work on iOS with 'force no precomputed lighting' enabled
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0
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423
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July 19, 2016
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Texture Gamma problem on Metal/ES3
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0
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938
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July 12, 2016
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Differences between render targets on PC and iOS Metal?
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13
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1724
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June 28, 2016
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ShaderPlatformQualitySettings don't seem to work for SF_METAL
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4
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723
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June 22, 2016
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BC4 causes crash on Metal
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3
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496
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June 13, 2016
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iOS GPU hang/crash on devices with A7 and A8 chipsets
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2
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2053
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June 7, 2016
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Material Parameter Collection crashes material editor with Mac
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9
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571
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June 3, 2016
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iOS crash on startup
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3
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764
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May 16, 2016
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Light function crash
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1
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520
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May 9, 2016
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Rendering artifacts with 4.11 on Mac
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11
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851
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April 13, 2016
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Chrome material dark after building
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14
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2263
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January 15, 2016
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Disable tonemapper/postprocessing specifically on non-metal devices?
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5
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5226
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January 13, 2016
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Metal only for a part of a mesh
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3
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1144
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December 10, 2015
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Shaders loaded slow for the first time.
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0
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357
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December 10, 2015
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iOS Metal precompile shaders
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10
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3190
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November 6, 2015
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Will 4.8 version of UE4 run on OS X El Capitan?
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1
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1312
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October 20, 2015
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About refraction on ios
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11
|
901
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September 23, 2015
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Crash when using metal API (iOS)
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14
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1192
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September 22, 2015
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How can I build source code to enable Deferred rendering with metal?
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0
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357
|
September 5, 2015
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About Deffered rendering with Metal
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3
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1285
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September 1, 2015
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[Bug] Metal API destroys iOS textures
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6
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1202
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August 19, 2015
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Tooltip for Experimental/Rendering is wrong
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3
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420
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July 10, 2015
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On-Device Build Crashing on Level Load
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13
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1459
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May 13, 2015
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Metal isn't launched on IPhone 5s
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2
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518
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April 8, 2015
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Weird artifact with metal material - Any Ideas?
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1
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565
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March 30, 2015
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Metallic attribute does not work on Feature Level ES2
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1
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559
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March 26, 2015
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