Weird stretching of merged actors (video)

dg-ani
Thu, 01 Aug 2019 23:57:35 +0000
World Creation

I have a few groups of trees and I’m trying to cut down on my drawcalls. When I merge the actors, I get a weird stretchy scaling of the trunks when walking closer and farther away from them. I’m using the scots pine assets from the open world demo collection. Here’s a video:

syncsketch.com

SyncSketch

Review media collaboratively in the cloud - no setup, visual creative feedback, all real time with just a link.

Anyone have ideas as to what’s causing this or where to start looking?

EDIT: I was going through the landscapes content example when I noticed a similar weirdness:

syncsketch.com

SyncSketch

Review media collaboratively in the cloud - no setup, visual creative feedback, all real time with just a link.

Seems like it’s either my system or a bug. Can anyone else confirm this behavior?

4 posts - 1 participant