Merge Actors in 4.17: Wrong scale (Demo project included)

Slavq
Tue, 08 Aug 2017 13:27:12 +0000
Platform & Builds

It started happening in 4.17. Merge Actors adds scale to static mesh components, resulting in wrong scale. This happens if static mesh Build Scale is set e.g. to 2 opr anything else than 1. I’ve created a simple repro demo project here: [REPRO DEMO PROJECT][1]
203918-
(It also happens when you add static mesh component through Construction Script)

I would be grateful if you could fix it quickly, my projects suffer from this bug. Thank you!

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