Widget bend like sphere / weapon clipping walls

MarcFM3
Fri, 16 Nov 2018 12:56:31 +0000
Rendering

Hi, I have some questions what i hope can be solved

1: How can i bend 3d widget like a old screen, or render widget on a any type of mesh (needs to be interactable).
Only way what i found is put a screen mesh in front and add refraction but is not good method

2: How to avoid the weapon clipping walls, i know to is not possible to render by layers and the unic solution what i found is make an animation to hide or retire hand from the wall or incrase capsule collision size or reduce character mesh size.
Now i set the character mesh smaller and is working fine, but… what happens if i want to interact with other things on the scene or if there are any melee combat… that’s look’s horrible… I need other way to do this.

Thanks so much!

4 posts - 1 participant