XR & SteamVR Support on MacOS (via VMs - seems to work)

Jan_Osch
Sun, 17 Nov 2024 02:07:06 +0000
XR Development

Hi all,
Hello @VictorLerp

as there are some work around found to make SteamXR working on MacOS (in Windows virtual machines via Parallels / VMware Fusion), it would be great if Epic would find a way to make it “Normally” accessible and improve XR support of UE5 on MacOS.

Please check out this:
How to run SteamVR on Apple Silicon
Windows SteamVR is now possible on Apple Silicon!

And this (to get an impression of the Performance):
Half-Life: Alyx Apple Silicon Mod | M4 Gameplay…

This would be super-great to get at least some XR running on Apple Dev Machines (especially with the AppleVision Pro UE5 Support released last week), so cross-platform XR prototyping & development could be done on one machine.

Thank you so much!

3 posts - 3 participants