Deep Mimic with Learning Agents

murraythis
Fri, 01 Dec 2023 11:27:55 +0000
Programming & Scripting

Hey everyone,

As of last night I’ve successfully trained a Baseline using parameters that mimic the original paper, and a very simple animation as a reference.

I’ve been working on replicating the Deep Mimic paper within Unreal Engine and a few week back I started using Learning Agents. It’s been a massive help so far. Both simplified, and sped up the training.

Simulation:

Reference:

Original paper:
https://xbpeng.github.io/projects/DeepMimic/index.html

My goal is to continue with more complex animations, beyond that more complex characters, and ultimately create games using this technology. Still a considerable distance from that goal though!

I haven’t delved too much into the code side of Learning Agents (just been culling a lot of the logging so far) so everything currently is achieved with Blueprints. In the future I’d like to create some functions to handle parameters such as Learning Rate Decay, find a way to have more control over number of neurons per layer, etc.

I will continue to post my progress in this thread, along with any queries regarding learning agents. Happy to answer questions too of course.

43 posts - 7 participants