Distance matching broke itself?

ShreddinPB
Tue, 14 Mar 2023 21:55:01 +0000
Character & Animation

Hey guys, My game is based on Lyra Starter Game and I had this very weird thing happen and I cant figure out how to fix it.
I loaded my game today and pressed play and it wouldnt play cause two of my ABPs had errors in them. When I closed the game last night, there was no errors anywhere.
The error is in ABP_ItemAnimLayers, the nodes AdvanceTimeByDistanceMatching and SetPlayrateToMatchSpeed have missing plugs.
If I go to class settings and reparent the ABP to LyraAnimInstance, the errors go away. If I close the game and open it again, the errors are back. I then re parent them back to AnimInstance and the errors are gone again, until I reload my game.
I did not change anything, the animation matchin plugin is still loaded.
Side note, the EnhancedInput_1 and all those in the character BP also went bad, but I dont need them so I just deleted them.
Does anyone have any ideas?
I tried copying a new install of lyra starter game over my modded version and it doesnt fix it either.
I am using UE5.1.1 Github version, and the game compiles fine.

8 posts - 4 participants