# \#lock

**URL:** https://forums.unrealengine.com/tag/lock/1472.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Is it possible to "lock" a worldaligned texture?](https://forums.unrealengine.com/t/is-it-possible-to-lock-a-worldaligned-texture/392536)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_c93a180c](https://forums.unrealengine.com/u/anonymous_user_c93a180c)\
**Replies:** 23\
**Last updated:** [June 1, 2026, 8:44am UTC](https://forums.unrealengine.com/t/is-it-possible-to-lock-a-worldaligned-texture/392536 "2026-06-01T08:44:28Z")

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I somewhat recently discovered the worldalignedtexture node, and it has revolutionized how I design environments. However, I am wondering if I can use it with animated objects without the texture changing. So more speci…

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## [Door lock doesn't unlock door](https://forums.unrealengine.com/t/door-lock-doesnt-unlock-door/2378039)

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**Author:** [@MrDJ2U](https://forums.unrealengine.com/u/MrDJ2U)\
**Replies:** 5\
**Last updated:** [March 18, 2025, 2:01pm UTC](https://forums.unrealengine.com/t/door-lock-doesnt-unlock-door/2378039 "2025-03-18T14:01:37Z")

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Summary I can not get it to unlock after collecting a collectible object that fires the unlock event. The door is actually not able to be interacted with at all after I ‘unlock’ it. Please see the video :slight\_smile: …

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## [Feature Request: Lock Item/Padlock ](https://forums.unrealengine.com/t/feature-request-lock-item-padlock/2321644)

<div class="topic-metadata">

**Author:** [@GrahamT](https://forums.unrealengine.com/u/GrahamT)\
**Replies:** 0\
**Last updated:** [February 7, 2025, 2:35pm UTC](https://forums.unrealengine.com/t/feature-request-lock-item-padlock/2321644 "2025-02-07T14:35:40Z")

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As the title says it would be amazing to have the option to lock an object/mesh so it can’t accidentally be moved or deleted in error.

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## [Lock actor or camera position](https://forums.unrealengine.com/t/lock-actor-or-camera-position/377309)

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**Author:** [@ChrisBradwell](https://forums.unrealengine.com/u/ChrisBradwell)\
**Replies:** 4\
**Last updated:** [May 17, 2024, 10:30pm UTC](https://forums.unrealengine.com/t/lock-actor-or-camera-position/377309 "2024-05-17T22:30:27Z")

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How do you lock camera or actor in the editor so you don’t accidently move it?

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## [Line trace lock on](https://forums.unrealengine.com/t/line-trace-lock-on/428244)

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**Author:** [@live4film](https://forums.unrealengine.com/u/live4film)\
**Replies:** 6\
**Last updated:** [May 5, 2024, 5:39am UTC](https://forums.unrealengine.com/t/line-trace-lock-on/428244 "2024-05-05T05:39:30Z")

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Is there a way to get a line trace to lock onto a target. I have a turret that I control with a line trace attached, I want to be able to control the sight, but once my target lines up with the crosshairs (line trace) t…

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## [Epic Games locked my UEFN map](https://forums.unrealengine.com/t/epic-games-locked-my-uefn-map/1783582)

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**Author:** [@azraeldeserter](https://forums.unrealengine.com/u/azraeldeserter)\
**Replies:** 1\
**Last updated:** [April 2, 2024, 1:07pm UTC](https://forums.unrealengine.com/t/epic-games-locked-my-uefn-map/1783582 "2024-04-02T13:07:27Z")

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I’ve created 1v1 map in UEFN, then published. after got rejected i changed some devices and settings and submitted for publish, but my map was not only got rejected also it got locked! and i cant access or create privat…

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## [Animation blendspace bone rotation problem](https://forums.unrealengine.com/t/animation-blendspace-bone-rotation-problem/765411)

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**Author:** [@ddalaitseren1](https://forums.unrealengine.com/u/ddalaitseren1)\
**Replies:** 0\
**Last updated:** [February 7, 2023, 8:51am UTC](https://forums.unrealengine.com/t/animation-blendspace-bone-rotation-problem/765411 "2023-02-07T08:51:17Z")

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Hello i have an robot character with few animations. each animations working without problem, but when i try to blend animations together, it blends unwanted way

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## [How can I lock an object so it cannot be selected in viewport?](https://forums.unrealengine.com/t/how-can-i-lock-an-object-so-it-cannot-be-selected-in-viewport/480877)

<div class="topic-metadata">

**Author:** [@SuperAdrianna](https://forums.unrealengine.com/u/SuperAdrianna)\
**Replies:** 2\
**Last updated:** [July 15, 2021, 2:31pm UTC](https://forums.unrealengine.com/t/how-can-i-lock-an-object-so-it-cannot-be-selected-in-viewport/480877 "2021-07-15T14:31:41Z")

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I do a lot of marquee selections and I keep accidentally duplicating my skybox. I still want to see it, but I am trying to find a way to lock it so that it cannot be selected, moved, or duplicated.

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## [The Physics Handle won't work well with Physics Constraint Component](https://forums.unrealengine.com/t/the-physics-handle-wont-work-well-with-physics-constraint-component/480757)

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**Author:** [@Addeman](https://forums.unrealengine.com/u/Addeman)\
**Replies:** 1\
**Last updated:** [March 24, 2021, 9:24am UTC](https://forums.unrealengine.com/t/the-physics-handle-wont-work-well-with-physics-constraint-component/480757 "2021-03-24T09:24:45Z")

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Hi! I’m trying to make it so that when I lift a physical object, say a cube, it is grabbed at location with physics handle, and when grabbed, I want to freeze/lock its rotation, so it won’t swing around in the hold, and…

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## [Problem on lock on system](https://forums.unrealengine.com/t/problem-on-lock-on-system/479525)

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**Author:** [@Flameman182](https://forums.unrealengine.com/u/Flameman182)\
**Replies:** 1\
**Last updated:** [February 28, 2021, 2:55pm UTC](https://forums.unrealengine.com/t/problem-on-lock-on-system/479525 "2021-02-28T14:55:33Z")

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Hello to everyone, I tried to prepare a simple lock on system but it doesn’t work unfortunately. Main idea of the code is making npc character to look at my main character when I get close enough. Can anyone help? Thanks…

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## [How to set lock rotation at runtime?](https://forums.unrealengine.com/t/how-to-set-lock-rotation-at-runtime/379824)

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**Author:** [@Davision](https://forums.unrealengine.com/u/Davision)\
**Replies:** 2\
**Last updated:** [January 15, 2021, 11:36am UTC](https://forums.unrealengine.com/t/how-to-set-lock-rotation-at-runtime/379824 "2021-01-15T11:36:42Z")

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In the Physics settings under Constraints you can set lock rotation but there seems nothing for it to set it at runtime through blueprint? There is a constraint mode node but that seems useless (for rotation) since it on…

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## [Programmatically lock rotation axis not working](https://forums.unrealengine.com/t/programmatically-lock-rotation-axis-not-working/476455)

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**Author:** [@Fatorice](https://forums.unrealengine.com/u/Fatorice)\
**Replies:** 0\
**Last updated:** [December 27, 2020, 4:35pm UTC](https://forums.unrealengine.com/t/programmatically-lock-rotation-axis-not-working/476455 "2020-12-27T16:35:30Z")

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Hi! I’m trying to lock the physics rotation axis programmatically using c++. Here’s my code I’m using (exposed to and called from blueprints), but it’s not working: void UUtility::SetRotationAxisLock(UPrimitiveCompone…

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## [How do I lock actors so that I can edit in VR Mode](https://forums.unrealengine.com/t/how-do-i-lock-actors-so-that-i-can-edit-in-vr-mode/474510)

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**Author:** [@Urbanlung](https://forums.unrealengine.com/u/Urbanlung)\
**Replies:** 0\
**Last updated:** [November 15, 2020, 4:33pm UTC](https://forums.unrealengine.com/t/how-do-i-lock-actors-so-that-i-can-edit-in-vr-mode/474510 "2020-11-15T16:33:57Z")

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I am trying to edit a level using VR mode and I would like to ensure that I cannot accidentally move any of the actors. I can lock them when using the normal viewport using actor contextual menu and then ‘lock actor’ in …

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## [Locking camera and background](https://forums.unrealengine.com/t/locking-camera-and-background/473575)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_fa4a69e71](https://forums.unrealengine.com/u/anonymous_user_fa4a69e71)\
**Replies:** 0\
**Last updated:** [October 27, 2020, 11:08am UTC](https://forums.unrealengine.com/t/locking-camera-and-background/473575 "2020-10-27T11:08:27Z")

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So I have character BP and I want to prevent camera from moving in Z axis as well as background image, just to let character move left and right and camera follows. I tried this solution but it gave me some crazy camera …

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## [Lock/Read RHITexture on Vulkan](https://forums.unrealengine.com/t/lock-read-rhitexture-on-vulkan/465529)

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**Author:** [@ThD\_ManiaC](https://forums.unrealengine.com/u/ThD_ManiaC)\
**Replies:** 1\
**Last updated:** [May 22, 2020, 10:11am UTC](https://forums.unrealengine.com/t/lock-read-rhitexture-on-vulkan/465529 "2020-05-22T10:11:02Z")

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Hi folks, in code, i use a FTexture2DRHIRef to store the results from a compute-shader. to read the data on the cpu, i use FRHICommandListImmediate::LockTexture2D( …, EResourceLockMode::RLM\_ReadOnly, … ) which works fin…

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## [How to setup Physics Contraint behave like tight hinge](https://forums.unrealengine.com/t/how-to-setup-physics-contraint-behave-like-tight-hinge/464562)

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**Author:** [@Flakky](https://forums.unrealengine.com/u/Flakky)\
**Replies:** 1\
**Last updated:** [May 2, 2020, 4:06pm UTC](https://forums.unrealengine.com/t/how-to-setup-physics-contraint-behave-like-tight-hinge/464562 "2020-05-02T16:06:41Z")

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Hi! Is it possible to setup constraint to behave like a really tight hinge, but with some freedom when pushed? Like in this demo:

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## [Lock Actor Movement Bug](https://forums.unrealengine.com/t/lock-actor-movement-bug/296348)

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**Author:** [@Devero](https://forums.unrealengine.com/u/Devero)\
**Replies:** 8\
**Last updated:** [May 13, 2019, 1:35pm UTC](https://forums.unrealengine.com/t/lock-actor-movement-bug/296348 "2019-05-13T13:35:12Z")

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When using “Transform-\>Lock Actor Movement” on a Landscape actor, the setting does not persists after exiting the map. Meaning, on opening the level again, the landscape is no longer locked. Lock actor movement works o…

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## [How do I create keypad widget to unlock safe?](https://forums.unrealengine.com/t/how-do-i-create-keypad-widget-to-unlock-safe/443075)

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**Author:** [@AugustusTheGloop](https://forums.unrealengine.com/u/AugustusTheGloop)\
**Replies:** 1\
**Last updated:** [February 10, 2019, 4:09pm UTC](https://forums.unrealengine.com/t/how-do-i-create-keypad-widget-to-unlock-safe/443075 "2019-02-10T16:09:54Z")

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I’m trying to create a widget for a keypad that unlocks a safe. I have the basic logic and the widget made, but I need to know how to do the following: Set the 4 digit password, make the keys function, whenever you type …

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## [Y-Axis Lock](https://forums.unrealengine.com/t/y-axis-lock/441805)

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**Author:** [@KlausVander](https://forums.unrealengine.com/u/KlausVander)\
**Replies:** 1\
**Last updated:** [January 22, 2019, 5:58am UTC](https://forums.unrealengine.com/t/y-axis-lock/441805 "2019-01-22T05:58:34Z")

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Hey, I want to lock Y-Axis looking. So that moving mouse to up or down won’t work and player (the car) can look only left or right. How can I do that? I want to disable it completely on this car, because it’s a “ship”.

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## [VR trace only downwords the camera up vector without rotation](https://forums.unrealengine.com/t/vr-trace-only-downwords-the-camera-up-vector-without-rotation/415808)

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**Author:** [@anonymous\_user\_215ca9db](https://forums.unrealengine.com/u/anonymous_user_215ca9db)\
**Replies:** 4\
**Last updated:** [February 7, 2018, 11:18am UTC](https://forums.unrealengine.com/t/vr-trace-only-downwords-the-camera-up-vector-without-rotation/415808 "2018-02-07T11:18:56Z")

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Hey everybody, i hope you can help me again. I try to make a sphere trace from my camera (VR) always 150 units downwards it’s up vector. My approach was like this: I created two static meshes in my Pawn. First one fo…

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## [I want an actor to move to the centre of a trigger box when it collides with it](https://forums.unrealengine.com/t/i-want-an-actor-to-move-to-the-centre-of-a-trigger-box-when-it-collides-with-it/410920)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_c0aadaf7](https://forums.unrealengine.com/u/anonymous_user_c0aadaf7)\
**Replies:** 2\
**Last updated:** [January 11, 2018, 5:41am UTC](https://forums.unrealengine.com/t/i-want-an-actor-to-move-to-the-centre-of-a-trigger-box-when-it-collides-with-it/410920 "2018-01-11T05:41:40Z")

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Hi all, I’m new to Unreal and trying something slightly audacious. So, similar to something the Gravity Gun can do in Half Life 2, I want an actor, in my case a sphere, to move slowly to the centre of a trigger box and …

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## [Unreal editor is constantly locking up my computer](https://forums.unrealengine.com/t/unreal-editor-is-constantly-locking-up-my-computer/408255)

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**Author:** [@Shayfen](https://forums.unrealengine.com/u/Shayfen)\
**Replies:** 8\
**Last updated:** [November 6, 2017, 3:34am UTC](https://forums.unrealengine.com/t/unreal-editor-is-constantly-locking-up-my-computer/408255 "2017-11-06T03:34:53Z")

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I’ll tell my tale of woe. It started roughly a couple weeks ago. I decided to download the Conan Exiles editor because I wanted to try and make some changes to the game. Their editor appears to be based off of 4.15. …

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## [Convert an object to static during runtime](https://forums.unrealengine.com/t/convert-an-object-to-static-during-runtime/405975)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_a4e2b932](https://forums.unrealengine.com/u/anonymous_user_a4e2b932)\
**Replies:** 2\
**Last updated:** [October 6, 2017, 6:00pm UTC](https://forums.unrealengine.com/t/convert-an-object-to-static-during-runtime/405975 "2017-10-06T18:00:43Z")

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Hello, I would like to convert an object to static mobility during runtime. Currently, I have a static object that is identical to the moveable object, so I spawn the static and delete the moveable. Is this the only way …

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## [How to lock the position of aps in a project with World Composition?](https://forums.unrealengine.com/t/how-to-lock-the-position-of-aps-in-a-project-with-world-composition/400695)

<div class="topic-metadata">

**Author:** [@scodiak](https://forums.unrealengine.com/u/scodiak)\
**Replies:** 2\
**Last updated:** [July 27, 2017, 9:22am UTC](https://forums.unrealengine.com/t/how-to-lock-the-position-of-aps-in-a-project-with-world-composition/400695 "2017-07-27T09:22:23Z")

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Hi, yes I see that could be a problem. There is a lock button next to sub-level name, which locks level position, but also locks all edit operations on that level. We can add a property to lock only level position in wo…

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## [How can I 'lock' UVs on scaled meshes?](https://forums.unrealengine.com/t/how-can-i-lock-uvs-on-scaled-meshes/398640)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_50221a61](https://forums.unrealengine.com/u/anonymous_user_50221a61)\
**Replies:** 4\
**Last updated:** [June 12, 2017, 2:09pm UTC](https://forums.unrealengine.com/t/how-can-i-lock-uvs-on-scaled-meshes/398640 "2017-06-12T14:09:54Z")

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here you got the world aligned version, probably the one fit better with your project.

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## [How to lock the cursor while looking around ingame?](https://forums.unrealengine.com/t/how-to-lock-the-cursor-while-looking-around-ingame/392747)

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**Author:** [@anonymous\_user\_33ad47cb](https://forums.unrealengine.com/u/anonymous_user_33ad47cb)\
**Replies:** 0\
**Last updated:** [May 4, 2017, 9:25pm UTC](https://forums.unrealengine.com/t/how-to-lock-the-cursor-while-looking-around-ingame/392747 "2017-05-04T21:25:58Z")

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Hello, i cant figure this out but i want to lock my cursor in same spot while pressing “Right Mouse Button” and looking around with the camera. When i press RMB and then move my mouse to look around the cursor is still …

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## [Healthbar facing at a locked position](https://forums.unrealengine.com/t/healthbar-facing-at-a-locked-position/384913)

<div class="topic-metadata">

**Author:** [@Kebab4lyfe](https://forums.unrealengine.com/u/Kebab4lyfe)\
**Replies:** 3\
**Last updated:** [February 14, 2017, 6:10pm UTC](https://forums.unrealengine.com/t/healthbar-facing-at-a-locked-position/384913 "2017-02-14T18:10:14Z")

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Hi, I am trying to make my enemy ai healthbar be constantly facing a certain point inside my level. Currently I have it setup so it constantly faces the player pawn and i was wondering if there is a way to set it up so…

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## [How to lock camera Z-axes?](https://forums.unrealengine.com/t/how-to-lock-camera-z-axes/320331)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_5806167b](https://forums.unrealengine.com/u/anonymous_user_5806167b)\
**Replies:** 14\
**Last updated:** [January 31, 2017, 6:43pm UTC](https://forums.unrealengine.com/t/how-to-lock-camera-z-axes/320331 "2017-01-31T18:43:42Z")

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I am trying Side Scroller game. When player jump, camera also do jump. I don’t want to do that. I read some answers, and moved camera component between character mesh and spring arm. But its not working for me. When I …

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## [\[bug?\] Unreal Engine locks up on idle](https://forums.unrealengine.com/t/bug-unreal-engine-locks-up-on-idle/381486)

<div class="topic-metadata">

**Author:** [@Alessa](https://forums.unrealengine.com/u/Alessa)\
**Replies:** 0\
**Last updated:** [January 10, 2017, 10:21pm UTC](https://forums.unrealengine.com/t/bug-unreal-engine-locks-up-on-idle/381486 "2017-01-10T22:21:33Z")

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Having a regular occurrence, could specifically be my computer, or Windows 10. I left UE4 idling in the background while I left my computer and went out, when I come back UE4 has locked up, no crash - just completely no …

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## [\[Feature Request\] Add axis lock to Billboard components](https://forums.unrealengine.com/t/feature-request-add-axis-lock-to-billboard-components/379740)

<div class="topic-metadata">

**Author:** [@ShinySapling](https://forums.unrealengine.com/u/ShinySapling)\
**Replies:** 0\
**Last updated:** [December 19, 2016, 10:13pm UTC](https://forums.unrealengine.com/t/feature-request-add-axis-lock-to-billboard-components/379740 "2016-12-19T22:13:23Z")

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It would be nice to have a “Lock axis” option with 3 check boxes x, y, z. When checked, the selected axis gets locked to the billboard component transform.Allow it to still face the camera with the other free axis. Examp…

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