Local Multiplayer - overlap event is triggered to all players

Mik Pik
Thu, 11 Nov 2021 17:40:52 +0000
Multiplayer & Networking

Hello guys.
i created a local multiplayer game, where first player plays via keyboard and second player via gamepad.
So far all is working and i am able to separate the player with their index.

Now ther is one particular issue i can not overcome:
When the Player is starting the Overlap Event on a checkpoint, it gets executed to all players not only to the one that triggered the overlap event.

Some help would be appreciated, so that when one player triggers the overlapp event only he is affected and not all players.

Thanks

11 posts - 3 participants